Tag Archives: mummies

Ravenloft: Stone Prophet, PC

Developed by Dreamforge Intertainment and published by SSI for PC MS-DOS in 1995, Ravenloft: Stone Prophet is a first-person Role-Playing Game and follow-up to Ravenloft: Strahd’s Possession and it uses the same game engine as its predecessor but is generally considered to be a better game overall.

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Nosferatu, Super Nintendo

Nosferatu is a Prince of Persia-style platform game developed and published by SETA Corporation for the Super Nintendo in 1994. As SNES games go, it’s a pretty obscure title that not many people got to play at the time, but is worth unearthing and playing now if you like this type of game.

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Shining Soul II, Game Boy Advance

The sequel to Shining SoulShining Soul II – was once again developed by Nextech and Grasshopper Manufacture and was first released for the Game Boy Advance in 2003. It’s another real time RPG, only this time it’s more detailed and challenging than the previous game.

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Shining Soul, Game Boy Advance

Shining Soul is an isometric RPG with real time combat, developed by Nextech and Grasshopper Manufacture and published by Sega in Japan and Europe and Atlus in North America. It was first released for the Game Boy Advance in 2002.

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Benefactor, Amiga CD32

Benefactor is an unusual platform/puzzle game developed for the Amiga by Swedish team Digital Illusions CE and published in 1994 by Psygnosis. It could be described as a “miniature Flashback“, because it has similar game mechanics to that game, but tinier graphics.

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Legends, Amiga

Legends is a cutesy action adventure game developed for the Amiga by Yorkshire-based Krisalis Software and first published in 1996 by Guildhall Leisure Services. It takes many of its cues from Nintendo‘s early Zelda games, but unfortunately doesn’t come close to the greatness of those games.

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Roland on the Ropes, Amstrad CPC

Just like Amsoft‘s Roland in the Caves was a re-titling of Indescomp‘s ZX Spectrum classic Bugaboo the Flea, Roland on the Ropes is a re-titling of Indescomp‘s ZX Spectrum game, Fred.

In Roland on the Ropes you play a cartoon-like tomb raider type character exploring a scrolling maze of platforms and ropes, looking for treasure and also trying to stop ghosts, mummies, and other creatures from killing you by shooting them with a gun. Your bullets are limited but you can find more ammo littering the cave to top up your gun. Ultimately your aim is to find the exit to the next level, as well as score as many points as possible.

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King’s Field, PlayStation

With Elden Ring currently wowing gamers I thought I’d take a look at the series that began FromSoftware‘s journey into the action RPG genre, and that would be King’s Field – released in Japan only in 1994 for the Sony PlayStation – and, to be honest, it couldn’t be any further removed from Elden Ring in terms of presentation…

I’ve played a lot of RPGs in my time, and I would go so far as to say that it’s my favourite genre of video game, but King’s Field came as a bit of a shock to me. Yes, King’s Field was an early 3D RPG on the PlayStation, releasing the same year as the PS1 was launched, but it post-dates Ultima Underworld by two years and is archaic in comparison.

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Fred, ZX Spectrum

Written by famous Spanish software house Indescomp, Fred is a scrolling platform/maze game where you control a cartoon Indiana Jones-type character plundering treasures from an Egyptian tomb, while avoiding contact with ghosts and mummies.

Fred was first released in 1984. In its native Spain the game was published by Investronica, while in the UK and other parts of Europe the game was published by Quicksilva.

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Atic Atac Retrospec Remake, PC

This homebrew PC remake of Ultimate Play the Game‘s 1983 Spectrum hit Atic Atac was published for free in 2006. It is one of Retrospec‘s better remakes.

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