Solaris is a space combat game designed and developed by Doug Neubauer and published by Atari Corporation in 1986. It is supposedly a sequel to Star Raiders, and does contain similar elements, but features a third-person viewpoint this time, rather than first-person. Solaris is one of the most technically-impressive games on the Atari 2600 and is a far cry from the early games released for the system.
Tag Archives: refuelling
Mad Max, PC
The 2015 game, Mad Max, was developed by Swedish company Avalanche Studios and published by Warner Brothers Games. It is an action/adventure/Role-Playing Game based on the hit 2015 film, Mad Max: Fury Road, and it is pretty bloody amazing!
Fort Apocalypse, Commodore 64
The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.
Rocket Man, ZX81
The second game in the Software Farm ‘high resolution range’ (the first being Forty Niner), Rocket Man is another technical miracle on the Sinclair ZX81. It was first released in 1984.
Cyberun, ZX Spectrum
Released in 1986, Cyberun was arguably Ultimate Play the Game‘s most successful Spectrum game after the label’s sale to US Gold. The game received a Crash Smash in issue 28 of Crash magazine. Although it really shouldn’t have…
Desert Strike, Atari Lynx
This conversion of the classic Sega Megadrive/Genesis game, Desert Strike, is about as good as you could expect on the Atari Lynx. Meaning: that it is very, very good indeed.
In fact: it is surprisingly close to the original, but obviously with smaller, more condensed graphics.
Pitstop II, Commodore 64
It might be considered primitive by today’s standards, but back in 1984 when Pitstop II was first released, it really raised the bar for arcade-style racing games. That is: racing games that are fun to play, rather than being as realistic as possible.