Tag Archives: quests

Mad Max, PC

The 2015 game, Mad Max, was developed by Swedish company Avalanche Studios and published by Warner Brothers Games. It is an action/adventure/Role-Playing Game based on the hit 2015 film, Mad Max: Fury Road, and it is pretty bloody amazing!

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Shining Soul II, Game Boy Advance

The sequel to Shining SoulShining Soul II – was once again developed by Nextech and Grasshopper Manufacture and was first released for the Game Boy Advance in 2003. It’s another real time RPG, only this time it’s more detailed and challenging than the previous game.

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Shining Soul, Game Boy Advance

Shining Soul is an isometric RPG with real time combat, developed by Nextech and Grasshopper Manufacture and published by Sega in Japan and Europe and Atlus in North America. It was first released for the Game Boy Advance in 2002.

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Pokémon Mystery Dungeon: Red Rescue Team, Game Boy Advance

Pokémon Mystery Dungeon: Red Rescue Team is a ‘Roguelike‘ RPG, paired with Blue Rescue Team, and released for the Game Boy Advance and Nintendo DS in 2005 by The Pokémon Company. It was developed by Chunsoft (famous for creating the early Dragon Quest games) and is based on Chunsoft‘s “Mystery Dungeon” franchise, but with Pokémon in it. It was the last Pokémon game released for the Game Boy Advance.

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King’s Field IV, PlayStation 2

King’s Field IV was developed and published by FromSoftware in Japan in 2001 for the PlayStation 2. It was later released as King’s Field: The Ancient City in North America in 2002, and in Europe (as simply King’s Field IV) in 2003. It is another first-person RPG and is the fourth and final game in the King’s Field series.

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King’s Field III, PlayStation

King’s Field III is the second sequel in FromSoftware‘s classic first-person RPG series and was first released in Japan in 1996. It was published in North America by ASCII Entertainment under the title of “King’s Field II” (because the original King’s Field was only released in Japan).

For my money, King’s Field III is the best of the three PlayStation King’s Field games, with larger, more interesting environments, and a bigger scope than the previous two games. The graphics are still borderline laughable, and the controls are still cumbersome, but the gameplay has evolved reasonably well in the space of a couple of years.

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King’s Field II, PlayStation

FromSoftware‘s King’s Field II was initially released in Japan in 1995 and it is another first-person RPG with open world exploration, dodgy graphics and challenging combat. It was later published under the title “King’s Field” by ASCII Entertainment in North America and Sony in Europe in 1996, which does cause some confusion as the western titling ignores the actual first game in the series. For clarity: the official English language “King’s Field” is actually King’s Field II – the sequel.

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King’s Field, PlayStation

With Elden Ring currently wowing gamers I thought I’d take a look at the series that began FromSoftware‘s journey into the action RPG genre, and that would be King’s Field – released in Japan only in 1994 for the Sony PlayStation – and, to be honest, it couldn’t be any further removed from Elden Ring in terms of presentation…

I’ve played a lot of RPGs in my time, and I would go so far as to say that it’s my favourite genre of video game, but King’s Field came as a bit of a shock to me. Yes, King’s Field was an early 3D RPG on the PlayStation, releasing the same year as the PS1 was launched, but it post-dates Ultima Underworld by two years and is archaic in comparison.

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South Park: The Stick of Truth, PC

South Park: The Stick of Truth is a – gasp – turn-based RPG based on the popular South Park animated series. It was developed by Obsidian and published by Ubisoft in 2014. It was co-written by Trey Parker and Matt Stone, co-creators of South Park, and is a hilarious level-grinder with tons of detail, loads of quests, graphics that are identical to the TV show, and all the voices that South Park fans have come to know and love (most provided by Stone and Parker).

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The Legend of Zelda: Twilight Princess, GameCube

The Legend of Zelda: Twilight Princess was developed and published by Nintendo for the GameCube and Wii in 2006 and is an unusual, beautifully-produced game with stunning visuals and evocative gameplay. It was the final first-party release from Nintendo for the GameCube.

Twilight Princess features involving, varied, and ever-evolving gameplay, with a more mature-looking Link in the title role (possibly in response to criticism of its predecessor, 2002’s The Wind Waker, due to its cartoony, cel-shaded graphics). The story involves Link trying to stop Hyrule from being engulfed by a corrupt parallel dimension called The Twilight Realm.

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