Descent is a famous PC DOS shoot ’em up developed by Parallax Software and published by Interplay in 1995.
The PC MS-DOS version of Tau Ceti was coded by Derek Baker at Comtec and published by CRL Group (Thunder Mountain in North America) in 1987.
It features gaudy, four-colour, CGA graphics, but is otherwise the Tau Ceti we know and love.
I had these screenshots of my Witcher 3 achievements popping on Steam, and they were sat on my hard drive doing nothing, so I thought I’d share them with the world.
Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.
LucasArts/Bioware‘s 2003 release, Knights of the Old Republic, is thought by some to be the best Star Wars game ever made.
It’s a hardcore RPG in the style of Neverwinter Nights (also by Bioware) and other realtime/turn-based hybrids of the early 2000s.
Collecting magazines in Fallout 4 is fun!
Not only are they good for extra powers and skills, but they also satirise the Fallout world – and old comics – beautifully.
A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.
In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.
Developed by BioWare and published by Electronic Arts in 2009, Dragon Age: Origins is a hardcore, third-person Role-Playing Game in the style of Knights of the Old Republic (also developed by BioWare), Vampire: the Masquerade – Redemption, and Neverwinter Nights.