Tag Archives: 1989

Rick Dangerous, Commodore 64

Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.

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Super Mario Land, Game Boy

Super Mario Land is a flagship platform game on the Nintendo Game Boy. It was released in April 1989, as one of four launch titles for the console. It is the first handheld entry in the Super Mario series, as well as the first main Mario game not designed by series creator Shigeru Miyamoto.

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Conqueror, Atari ST

Converted to the Atari ST by the author of the original Archimedes version, Jonathan Griffiths, Conqueror is a 3D tank combat game that uses a similar view to David Braben‘s Zarch. In fact, it uses the same graphics routines as Zarch, because Braben gave them to Griffiths.

Conqueror was published by Superior Software Ltd. (in the UK) and Rainbow Arts Software GmbH (in Europe), in 1989.

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Keith Courage in Alpha Zones, PC Engine

Keith Courage in Alpha Zones is a single-player platform game with action elements, developed by Advance Communication Company and published by Hudson Soft in Japan (in 1988) and NEC in North America (in 1989).

When the PC Engine was launched in North America in 1988 – as the TurboGrafx-16 – THIS was the pack-in game that greeted new owners. Not R-Type, not Turrican, not Ghouls ‘N Ghosts – nor any of the other great games on the system – but Keith bloody Courage in bloody Alpha Zones… History has noted that NEC (the manufacturer of the PC Engine) missed a MAJOR trick there, possibly even contributing to the console’s under-performance in sales, and eventual demise.

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Montezuma’s Revenge, Sega Master System

Developed by Utopia Software and published for the Sega Master System in 1989, Montezuma’s Revenge is a nice surprise for anyone looking for a decent 8-bit ‘hidden gem’ to play now. It’s a remake of Robert Jaeger‘s classic platform game, but with updated graphics, making them look more realistic than the chunky versions seen in the Atari 8-bit original.

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Forgotten Worlds, ZX Spectrum

Created by Arc Developments and published by US Gold in 1989, the ZX Spectrum port of Capcom‘s side-scrolling arcade game is an excellent late-stage shooter that demonstrates the Spectrum punching well above its own weight.

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Shinobi, ZX Spectrum

The ZX Spectrum version of Sega‘s classic Shinobi was developed by Binary Design for The Sales Curve and published by Virgin Games in 1989. It is a relatively loose approximation of the arcade game, but is nonetheless playable and enjoyable.

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Shinobi, NES

The 1989 NES version of Sega‘s Shinobi was converted and published by Tengen, in North America only. Why the game wasn’t released in Japan, I don’t know. Maybe because Sega didn’t think it was good enough?

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Shinobi, Commodore 64

The Commodore 64 version of Sega‘s classic Shinobi was developed by The Sales Curve and first published by Virgin Games in 1989. And – while it is a decent conversion in terms of presentation and playability – it is arguably even harder than the arcade original, which can make it extremely frustrating to play at times.

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