Developed by Obsidian and published by LucasArts in 2004, Knights of the Old Republic II: The Sith Lords is a fitting sequel to one of the best Star Wars games of all time.
Serious Sam’s Bogus Detour is exactly what the title of this game implies… a curveball in the Serious Sam series.
Developed by Swedish team Crackshell – in association with original Serious Sam developer, Croteam – and published in 2017 by Devolver Digital, this is an overhead shooter with pixel-based, retro-style graphics. And it is bloody brilliant! Better even than the Serious Sam games it is based upon.
Broforce is a satirical, side-scrolling run and gun shooter, with superb pixel graphics, and I can’t recommend it highly enough!
It’s a ‘modern retro’ game, in that: it’s a modern game (it came out in 2015), trying to look retro, and it works fantastically well. Broforce is so much fun to play…
Thimbleweed Park is a point-and-click adventure, released in 2017 by Terrible Toybox, and co-created by ex-LucasArts employees Gary Winnick and Ron Gilbert.
In case you didn’t know: both Gilbert and Winnick have been involved in the making of some of the best games of all time, including (but not limited to) titles such as: Ballblazer, Maniac Mansion, The Secret of Monkey Island, and Day of the Tentacle.
Planescape: Torment is a highly regarded – if somewhat bizarre – Infinity Engine-driven level-grinder that was first released in 1999.
This new remake – released in 2017 – was developed by Beamdog, using the same enhanced engine as developed for their Baldur’s Gate remakes. Which is great in my opinion because the new engine is brilliant.
BioWare‘s 2002 release, Neverwinter Nights, is a bit of a giant on the RPG scene.
Not only is it a detailed and engrossing Role-Playing Game par excellence, but it also plays host to a huge modding community. It’s also well-known as a multiplayer game too and features campaigns that can be played single or multi-player, and also features Player-versus-Player (PvP) combat.
I remember Team Fortress 2 launching back in 2007. The wait had been immense… I forget how many years we waited; around seven or eight after it was announced, until finally getting to play it.
To me, the game was a bit of a let down. It was all a bit too cartoony for my liking. Nonetheless I have played and enjoyed Team Fortress 2 on occasion over the years, and took some grabs along the way.
These grabs do say what year they were taken, and do show Team Fortress 2 as it evolved over the space of a decade.
The Witcher 2: Assassins of Kings was first released in 2011 by Polish developer CD Projekt Red.
It is the predecessor to the smash hit The Witcher 3: Wild Hunt, and also follows the exploits of Geralt of Rivia – a Witcher, or monster-hunter – on a series of open-world adventures.