Developed by Gray Matter and published by Mindscape in 1990, Mad Max on the NES is basically a loose re-telling of the story of Mad Max 2 (the film, aka The Road Warrior in North America). The opening crawl in the game is basically the same opening words as the narrator of the film.
Tag Archives: overhead
Gun Smoke, Arcade
Gun Smoke (aka “Gun.Smoke“) is an arcade shooter by Capcom, first released in 1985. It is basically a ‘wild west’ version of their previous hit Commando, only this time you’re playing as a cowboy, shooting at outlaws.
Amidar, Atari 2600
A conversion of the 1981 arcade game (of the same name) from Konami, and published by Stern in North America in 1982.
Wizard’s Lair, MSX
Steve Crow‘s superb tribute to Atic Atac, Wizard’s Lair, was released for the MSX by Bubble Bus Software in 1986.
Alien 3, Game Boy
Now this is an interesting departure from the majority of Alien 3 games of the time… It’s an overhead scrolling adventure, rather than a side-scrolling shooter.
Developed by British firm B.I.T.S. (aka Bits Studios) and published by LJN in North America and Acclaim in Japan in 1993, Alien 3 on the Game Boy sees you playing Ripley, on Fury 161, and the similarity to the film ends there… LOL.
Neighbours, Atari ST
Neighbours was developed by “Impulze” and published by Zeppelin Games, for the Atari ST, Amiga, C64 and ZX Spectrum, in 1991.
Based on the popular Aussie TV series of the same name, Neighbours is a 16-bit video game that almost defies belief. It’s basically a scrolling racing game where you try to beat other characters from the show, each riding their own jalopies.
Illusion of Gaia, Super Nintendo
Developed by Quintet and published by Enix in Japan in 1993, and by Nintendo, everywhere else, in 1994 and ’95. The later ‘Westernised‘ version was censored in places, but there are some good fan-patches of the uncut Japanese version available in English.
Dune II: The Battle For Arrakis, PC
The MS-DOS version of Dune II: The Battle For Arrakis was the original, first released by Westwood Studios in 1992. The Amiga version followed shortly afterwards, in 1993.
Aka “Dune II: The Building of a Dynasty” in North America.
Sorcerer’s Kingdom, Megadrive/Genesis
Developed by NCS Corporation and published exclusively for the Sega Megadrive/Genesis in 1992, Sorcerer’s Kingdom is a relatively obscure JRPG with tactical, turn-based combat.
Final Fantasy Crystal Chronicles, GameCube
Final Fantasy Crystal Chronicles is an action/RPG collaboration between Square Enix and The Game Designers Studio, Inc.
It was first released for the Nintendo GameCube in Japan in 2003, and in 2004 for the rest of the world.