Taito‘s American division developed this vertical screen base defence game in 1981. Colony 7 owes quite a bit to Missile Command, if the truth be known, and was also probably the very first video game to feature “rip-off” micro-transactions too…
Arkanoid: Revenge of Doh (aka Arkanoid 2) is the sequel to Taito‘s hit game Arkanoid and was released into arcades in 1987.
It takes the ‘bat and ball’ genre (aka the ‘Breakout‘ genre) to previously unheard of levels of both playability and difficulty, and it also managed to influence a lot of other games in the process.
Taito‘s Arkanoid was released into arcades in 1986 and did for bat and ball games (often referred to as Breakout clones) what Mario did for platform games. That is: revitalise them with new ideas and features.
This is the first game in the Lufia series – developed by Neverland and published by Taito in 1993 for the Super Nintendo.
Lufia and the Fortress of Doom is a cute and colourful Japanese Role-Playing game with Zelda-style presentation and turn-based combat.
Also known as Mr. Do! Run Run or Super Pierrot in Japan, Do! Run Run is the fourth and final game in the famous Mr. Do series. It was developed by Universal and published by Taito in 1984.
Taito‘s 1988 arcade release, The NewZealand Story, is a super-cute platform game featuring a kiwi called Tiki, who is on a rescue mission to save his friends who have been kidnapped by a Leopard Seal. Tiki can jump and shoot arrows from his bow (as kiwis do), as well as commandeer various different floating or flying vehicles to get around in.
The NewZealand Story was an instant hit with gamers and is still much loved today.
The PC Engine version of Taito‘s classic arcade game Rainbow Islands was only made available on CD-ROM, so you had to have a CD compatible PC Engine to play it.
[That was: until emulation was invented…] 🙂