Tag Archives: conversion

Montezuma’s Revenge, Atari 2600

The Atari 2600 port of Robert Jaeger‘s classic platform adventure, Montezuma’s Revenge, is a cut-down version of the original. It reportedly has half the number of rooms seen in the original Atari 8-bit version. That said: it’s still relatively authentic in its look and feel.

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Uridium Plus, ZX Spectrum

First released in 1987 by Hewson Consultants, Uridium Plus is a continuation and update of Andrew Braybrook‘s classic scrolling shooter, with all-new levels.

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Uridium, ZX Spectrum

Andrew Braybrook‘s classic Commodore 64 shooter, Uridium, was converted to the ZX Spectrum by Dominic Robinson in 1986, and – considering the machine’s limitations – he did a remarkable job.

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Montezuma’s Revenge, Commodore 64

Robert Jaeger‘s classic platform game, Montezuma’s Revenge, was released for the Commodore 64 in 1984, and I believe that Jaeger did the conversion himself, so the game is pretty much identical to the Atari 8-bit original. At least, in terms of presentation.

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Call of Duty 3, PlayStation 3

The PlayStation 3 version of Treyarch‘s Call of Duty 3 was first released on 17th November 2006 in North America; in PAL regions on 23rd March 2007, and in Japan in 14th June 2007. It is an enhanced port of the PlayStation 2 original, with more detail in the models and environments.

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3D Starstrike, Amstrad CPC

Written by Graeme Baird, Ian Oliver and Andrew Onions, 3D Starstrike was the hit-outta-nowhere* from Realtime Software, in 1984. Well, actually, that was the ZX Spectrum version, which came out the year before this – the Amstrad CPC port. Which was released in 1985.

*= Aided somewhat by the success of Atari‘s famous Star Wars arcade machine.

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Dynamite Dan, MSX

The MSX version of Rod Bowkett‘s classic Spectrum platformer, Dynamite Dan, was programmed by Mr. Micro and published by Mirrorsoft in 1986. It is an excellent port and looks and plays very similarly to the original.

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The NewZealand Story, Megadrive/Genesis

A pretty much perfect conversion of the classic Taito arcade game, The NewZealand Story, developed by Visco Corporation and released for the Sega Megadrive/Genesis in 1990, in Japan only, through Taito themselves.

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