Ocean Software‘s Match Day is up there with the very worst football games on the Commodore 64. It was first released in 1984, following the original Spectrum version.
Tag Archives: conversion
Gradius II, PC Engine
Gradius II on the PC Engine pushes the concept of this horizontally-scrolling shooter to new limits, with stunning new levels and an insane amount of challenge.
Gradius, PC Engine
The PC Engine version of Konami‘s classic arcade shooter, Gradius (aka Nemesis), is pretty exceptional. It was first released in Japan in 1991.
After Burner Complete, Sega 32X
After Burner on the Sega 32X was developed by Rubtubo Games and published by Sega in 1995. It is essentially a port of the arcade version of After Burner II, but it also includes the first After Burner as well. It is also known as “After Burner Complete“.
U.N. Squadron, Super Nintendo
Capcom was one of the early masters of the Super Nintendo, releasing many great titles for it. This conversion of their arcade hit, U.N. Squadron, being one of them. It was first released in 1991.
Impossible Mission, ZX Spectrum
The ZX Spectrum version of Dennis Caswell‘s classic platform/puzzle game, Impossible Mission, was first published in 1985 by US Gold. It is an okay adaptation. Playable, but nothing special.
Impossible Mission, Amstrad CPC
Another decent conversion of a classic game to the Amstrad. Impossible Mission was developed by Epyx and published by US Gold in 1986.
Hyper Dyne Side Arms, PC Engine
A very good PC Engine/Turbografx-16 conversion of the 1986 arcade game from Capcom, Hyper Dyne Side Arms is side-scrolling, bullet hell shooter featuring Mecha characters, fighting an invading alien empire. It was first released in 1989 and was published by NEC Avenue in Japan, and Radiance Software in North America.
Koronis Rift, Amstrad CPC
The Amstrad CPC version of Koronis Rift is very similar to the Atari 8-bit original. The Amstrad‘s multi-colour graphics mode emulates the Atari graphics so well that you’d have to wonder if it’s a clone of Atari‘s graphics mode… It probably is. 🙂
Koronis Rift was ported to the Amstrad by Mr. Micro Ltd. – for Lucasfilm Games – and first published by Activision in 1987.
Delta Charge!, ZX Spectrum
This is a conversion of the infamous Commodore 64 shooter, Delta. It was inexplicably re-titled as “Delta Charge!” by Thalamus and was first released for the ZX Spectrum in 1990 – very late in the machine’s initial lifetime.