Tag Archives: Amstrad CPC

Nemesis the Warlock, Amstrad CPC

Creative Reality developed and Martech published this adaptation of the famous 2000AD comic character, Nemesis the Warlock, in 1987. It is a simple platform action game where the aim is to kill as many Terminators as possible in order to open up the exit to the next level.

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Sláine, Amstrad CPC

Developed by Creative Reality and published by Martech in 1987, Sláine is another attempt to bring a popular 2000AD comic character to life in a video game, and it is unfortunately another failed experiment.

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Zombi, Amstrad CPC

The Amstrad CPC version of Ubisoft‘s Zombi was the first version of the game released, in 1986, and also Ubisoft‘s first ever published game. And – considering the giant that Ubisoft is now – it’s pretty amazing to think that this weird movie rip-off on the Amstrad was the one that started it all for them…

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Rogue, Amstrad CPC

The Amstrad CPC version of Rogue is arguably the best of the 8-bit conversions from Mastertronic, although it’s not without its problems. It was developed by Icon Design and first published in 1988.

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Boulder Dash, Amstrad CPC

The Amstrad CPC conversion of Peter Liepa and Chris Gray‘s Boulder Dash is an almost perfect conversion of the classic Atari 8-bit game. The game was published by Mirrorsoft 1985, and converted by Dalali Software Ltd.

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Rainbow Islands, Amstrad CPC

Graftgold‘s conversion of Rainbow Islands on the Amstrad is a decent port of the brilliant Taito arcade game. It was published by Ocean Software in 1990.

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Park Patrol, Amstrad CPC

Tony Ngo‘s classic Commmodore 64 game, Park Patrol, has a decent conversion on the Amstrad, courtesy of programmer Andrew Rogers and publisher Firebird Software. The Amstrad version was released in 1986 at a budget price (£1.99 if I remember correctly).

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Nebulus, Amstrad CPC

John PhillipsCommodore 64 classic, Nebulus, is very good on the Amstrad, although it is quite slow and doesn’t have the intermission challenges of its parent. It doesn’t ruin the game, though. In fact: it may be easier to play than the original due to it being slower.

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Roland on the Ropes, Amstrad CPC

Just like Amsoft‘s Roland in the Caves was a re-titling of Indescomp‘s ZX Spectrum classic Bugaboo the Flea, Roland on the Ropes is a re-titling of Indescomp‘s ZX Spectrum game, Fred.

In Roland on the Ropes you play a cartoon-like tomb raider type character exploring a scrolling maze of platforms and ropes, looking for treasure and also trying to stop ghosts, mummies, and other creatures from killing you by shooting them with a gun. Your bullets are limited but you can find more ammo littering the cave to top up your gun. Ultimately your aim is to find the exit to the next level, as well as score as many points as possible.

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Amaurote, Amstrad CPC

Amaurote is an isometric action game, developed by Binary Design and published by Mastertronic in 1987. It first appeared on the ZX Spectrum and was later ported to the Amstrad CPC, and it suits the machine quite well.

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