Category Archives: Atari ST

Atari ST games.

Airball, Atari ST

Published by Microdeal in 1987, Airball is a weird and challenging isometric puzzle game where you play a bubble exploring a trap-ridden castle, looking for gems (which convert to a low number of points), and also looking for ‘Inflation Stations’ because the bloody stupid ball has a slow leak and needs to be constantly topped-up with air…

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Cap’n’ Carnage, Atari ST

Cap’n’ Carnage is so bad that the programmer hasn’t even spelled the word “captain” correctly in the game itself… When you see a mistake like that you know you’re playing a low quality piece of software. Professionals do not make that kind of mistake on commercial releases. Oh dear me, this game is bad…

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Rotox, Atari ST

Rotox was published by U.S. Gold in 1990. It is an obscure-but-interesting overhead robot shooter, with flat, polygonal platforms suspended over an infinite drop. Which you must of course avoid falling into.

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Archipelagos, Atari ST

Archipelagos came out on the Atari ST, Amiga, and for PC MS-DOS, and was developed by Astral Software in the UK and published by Logotron in 1989.

It is a strange first-person puzzle game where you must cleanse a series of islands of the ‘Blood of the Ancients’ by clicking on some obelisks.

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Chip’s Challenge, Atari ST

I have to say: I really love Chip’s Challenge, and have done ever since I first played it on its original platform: the Atari Lynx.

Converted by UK-based Images Software and published by US Gold in 1990, Chip’s Challenge is an old school maze/puzzle game, set inside a computer, and it features well-defined, cute graphics, and challenging puzzles. It has all the ingredients of a classic game.

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Raffles, Atari ST

Known as Inside Outing on 8-bit home computers, and Raffles on 16-bit computers, this excellent isometric platform game translates very well to the Atari ST.

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Wrangler, Atari ST

Another great “hidden gem” on the Atari STWrangler, developed by Magnetic Fields and published by Alternative Software in 1988.

Wrangler a strange isometric puzzle game, with you playing the role of a robotic cowboy called “Glint Eastwood” (groan), and who must patrol various levels, collecting a required number of coloured tiles in order to shut down some alien gates. It’s a difficult game to explain, but is quite easy to play when you get the hang of it, and also quite compelling.

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