Tag Archives: swords

Phantasy Star III, Megadrive/Genesis

The third Phantasy Star game, subtitled Generations of Doom, was released for the Megadrive by Sega in 1990.

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Pier Solar and the Great Architects, Megadrive/Genesis

Pier Solar and the Great Architects is a famous homebrew Role-Playing Game released in 2010. It was developed by a team called WaterMelon and was initially released on cartridge exclusively for the Sega Megadrive.

Since then, though, it has been ported to a number of different platforms, including HD remakes for Dreamcast, PlayStation 3 & 4, Wii U, PC, XBox One, and Android.

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The Immortal, Megadrive/Genesis

The Immortal is a legendary RPG from Electronic Arts that was originally released for the Apple IIGS, then later ported to other systems, including this 1991 Megadrive conversion which is arguably the best version of The Immortal out there.

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Legend of Mana, PlayStation

Legend of Mana is the fourth game in the Mana series. It was once again directed by Koichi Ishii and was published by Square on CD-ROM for the PlayStation only in 1999.

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Barbarian, Atari ST

Palace Software‘s notorious Barbarian is a ‘sword and sandal’ beat ’em up with a knockout gimmick: you can decapitate your opponent with a well-placed sword stroke!

Granted: you have to time it correctly, and get the distance between you and your opponent right, but when you pull it off the head bounces off in hilarious fashion, before being finally getting booted off the screen by a gremlin.

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Skull & Crossbones, Arcade

I hadn’t seen this 1989 arcade game from Atari Games before, until I played it recently, and even then I found it on the Commodore 64 first, then realised that it was an arcade conversion.

Skull & Crossbones has all the ingredients of a classic arcade action game, but – having played it extensively now – I can see why it failed…

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Golden Axe, Arcade

Sega‘s classic Golden Axe is a scrolling beat ’em up first released into arcades in 1989. It is fondly-remembered, often re-released, and has been converted to many other systems.

What’s so good about Golden Axe, then?

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Samurai Shodown II, Neo Geo

SNK‘s Samurai Shodown II is a legendary fighting game for the Neo Geo, first released in arcades in 1994, then later for home consoles.

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First Samurai, Commodore 64

First released on the 16-bit Amiga and Atari ST in 1991, this 8-bit Commodore 64 conversion came later, in 1992. And – considering that it is stepping down a generation – the programmers did a good job of retaining what made the originals so good.

Platform action – lots of swords! Leaping around like a lunatic! Climbing cliff faces. Killing monsters – discovering secrets! Atmospheric SID tunes. What more could you want? 🙂

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First Samurai, Amiga

Published by Image Works in 1991, First Samurai is a decent side-scrolling platform/action game that first came out on the Amiga and Atari ST, before being converted to others systems later.

Programmed by Raffaele Cecco, co-designed by Vivid Image and Mr. Cecco, with graphics by Teoman Irmak and sound by Nick Jones, it is a sterling effort.

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