Tag Archives: swords

Phantasy Star Gaiden, Game Gear

Phantasy Star Gaiden is a handheld RPG, released only in Japan for the Game Gear in 1992. The game was developed by Japan System Supply and is a short, non-linear spin-off from the main Phantasy Star series. A fan translation patch makes the game playable to non Japanese-speakers.

Continue reading Phantasy Star Gaiden, Game Gear →

Anteform, PC

Anteform is a tiny, futuristic RPG, written for the PICO-8 development platform, and was first released in 2019. It uses the same game engine as Minima and was written by the same guy, Feneric (aka Eric W. Brown). It’ll run on Windows, Mac, Linux and Raspberry Pi.

Continue reading Anteform, PC →

Minima, PC

Written for the PICO-8 development platform and first released in 2018, Minima is a miniature version of the early Ultima games and runs on Windows, Mac, Linux and Raspberry Pi. It’s a tiny RPG with exploration, a scrolling overworld, first-person dungeon crawling, turn-based combat and movement, and NPCs to talk to.

Continue reading Minima, PC →

Wycheweald, ZX Spectrum

Wycheweald is a rare thing on the ZX Spectrum – an actual Role-Playing Game, with a first-person viewpoint and turn-based combat. It was created by Red Zebra and first released in 2023. And, while it is a little slow to play, it is well presented and quite absorbing. That is: if you like these kinds of esoteric RPGs. Which I do! 🙂

Continue reading Wycheweald, ZX Spectrum →

Ultima: Runes of Virtue II, Game Boy

Developed by Origin Systems and published by FCI (North America) and Pony Canyon (Japan), in 1993, Ultima: Runes of Virtue II is the sequel to Ultima: Runes of Virtue, although in reality it is more of a remake than a sequel.

Continue reading Ultima: Runes of Virtue II, Game Boy →

Ultima: Runes of Virtue, Game Boy

Ultima: Runes of Virtue is a cut-down version of Richard Garriott‘s famous Ultima games, in particular the Age of Enlightenment trilogy, because Runes of Virtue features some of the main characters from those games. It was developed by Origin Systems and published by FCI in North America, and Pony Canyon in Japan, in 1991.

Continue reading Ultima: Runes of Virtue, Game Boy →

Pool of Radiance, Commodore 64

Developed by Strategic Simulations, Inc., Pool of Radiance is a ground-breaking AD&D RPG for 8-bit computers. It was first released in June 1988, in America, and later published in Europe by US Gold, and in Japan by Pony Canyon.

Continue reading Pool of Radiance, Commodore 64 →

Barbarian II: The Dungeon of Drax, ZX Spectrum

The ZX Spectrum version of Barbarian II: The Dungeon of Drax was developed by M.C. Lothlorian and first published by Palace Software in 1988.

Continue reading Barbarian II: The Dungeon of Drax, ZX Spectrum →

Barbarian, ZX Spectrum

The Spectrum version of Barbarian is an okay fighting game, but it doesn’t quite have the satisfying decapitation animation of the original C64 version…

Continue reading Barbarian, ZX Spectrum →

Azure Dreams, Game Boy Color

The PlayStation version of Konami‘s Azure Dreams is an excellent level-grinder, and this Game Boy Color version is also very good, but differs somewhat from the original.

It still takes place in the provincial city of Monsbaiya, and you are still a Monster Hunter. Whereas the PlayStation version uses a 3D isometric viewpoint, this one instead goes for an overhead, 2D view. With titchy characters and intricately-detailed locations rendered as flat pixel art.

Continue reading Azure Dreams, Game Boy Color →