Tag Archives: 3D graphics

Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.

Ridge Racer, Arcade

Ridge Racer is a classic arcade racing game, developed and distributed by Namco in 1993. It uses the Namco System 22 arcade board and is notable for being the first arcade videogame to use texture-mapped 3D graphics.

Continue reading Ridge Racer, Arcade →

Virtua Fighter, Arcade

Sega‘s Virtua Fighter was the first arcade fighting game to feature full 3D graphics, and was initially released in October 1993. It was a product of Sega‘s AM2 R&D team, a development group within Sega headed by Yu Suzuki, using the Sega Model 1 arcade board.

Continue reading Virtua Fighter, Arcade →

Witchaven II: Blood Vengeance, PC

The sequel to 1995’s Witchaven, Witchaven II: Blood Vengeance was once again developed by Capstone Software and published by Intracorp Entertainment. This time in 1996. It was the final game for both companies, before they went bust.

Continue reading Witchaven II: Blood Vengeance, PC →

Witchaven, PC

Developed by Capstone Software and published by Intracorp Entertainment in 1995, Witchaven is a sword and sorcery hack-and-slash ’em up, based on the Wyrm Works tabletop Role-Playing Game of the same name, and made using the Build Engine.

Continue reading Witchaven, PC →

Gran Turismo 3: A-Spec, PlayStation 2

Developed by Polyphony Digital and first published by Sony in 2001, Gran Turismo 3: A-Spec is the third in the famous series of driving games on the PlayStation. This time, on the PlayStation 2. And it is just as good as you might imagine…

Continue reading Gran Turismo 3: A-Spec, PlayStation 2 →

Gran Turismo 2, PlayStation

The sequel to the hit 1997 racing game, Gran Turismo, Gran Turismo 2 carries on where its predecessor left off, only this time the experience is spread over two separate discs (in this case, CD-ROMs – not DVDs), one containing the “Arcade Mode“, and the other offering the “Gran Turismo Mode“, which is basically “Simulation Mode” from the previous game.

Gran Turismo 2 was again developed by Polyphony Digital, and was first published by Sony in 1999.

Continue reading Gran Turismo 2, PlayStation →

Gradius IV, Arcade

The fourth instalment in the Gradius series was released into arcades in 1999, by Konami.

Continue reading Gradius IV, Arcade →

Star X, Game Boy Advance

Star X is a third-person space shooter, of a similar style to Star Fox. In fact: it wouldn’t be unfair to call it a Star Fox clone. It uses simple polygonal 3D graphics to create the world and sees you flying around in a small spaceship, blasting things. Star X was developed by Graphic State and published by BAM! Entertainment in 2002.

Continue reading Star X, Game Boy Advance →

Zaxxon’s Motherbase 2000, Sega 32X

Zaxxon’s Motherbase 2000 was an attempt by Sega to update one of its most famous IPs onto the Sega 32X (a hardware add-on for the Megadrive/Genesis). In the process I think Sega forgot one of the main reasons why Zaxxon was rated so highly…

Continue reading Zaxxon’s Motherbase 2000, Sega 32X →