Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.
Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.
This sequel to Battle Clash was released only in Western regions in 1993 (USA) and 1994 (Europe), for the Super Nintendo. It was developed by the same team at Intelligent Systems who made the first game, and it is called: Metal Combat: Falcon’s Revenge. It features lightgun-style shooter gameplay and uses the Nintendo Super Scope.
Continue reading Metal Combat: Falcon’s Revenge, Super Nintendo
A SNES game that uses the Nintendo Super Scope is a rare and welcome thing, so Nintendo‘s 1992 Battle Clash is already onto a winner before the cartridge is even inserted… The weird thing is: this Japanese-made Super Scope game wasn’t even released in Japan (that I can see). Something about the Super Scope not being “as popular” in Japan as it was in the West.
The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.
Described as a game with “primary imbalance“, by publisher The Edge in 1985, Brian Bloodaxe is a strange platform game that tries to have a laugh at the expense of everyone – you; itself, and the genre of platform games it belongs to.
Developed by Origin Systems and published by FCI (North America) and Pony Canyon (Japan), in 1993, Ultima: Runes of Virtue II is the sequel to Ultima: Runes of Virtue, although in reality it is more of a remake than a sequel.
Ultima: Runes of Virtue is a cut-down version of Richard Garriott‘s famous Ultima games, in particular the Age of Enlightenment trilogy, because Runes of Virtue features some of the main characters from those games. It was developed by Origin Systems and published by FCI in North America, and Pony Canyon in Japan, in 1991.
Ocean Software‘s Match Day is up there with the very worst football games on the Commodore 64. It was first released in 1984, following the original Spectrum version.
Jeep Jamboree: Off-Road Adventure is a cockpit-based, first-person driving game in which you race Jeep Wrangler vehicles on off-road courses. It was developed by Gremlin Interactive in Sheffield in the UK and published by Virgin Games of London in 1992.
Continue reading Jeep Jamboree: Off-Road Adventure, Game Boy
Created by Paul Voysey and Tayo Olowu, with graphics by Yemi Olowu, PSI Warrior is an almost mythical game, released fairly early in the C64‘s lifetime (1984) by Beyond Software.