Gran Turismo 2, PlayStation

The sequel to the hit 1997 racing game, Gran Turismo, Gran Turismo 2 carries on where its predecessor left off, only this time the experience is spread over two separate discs (in this case, CD-ROMs – not DVDs), one containing the “Arcade Mode“, and the other offering the “Gran Turismo Mode“, which is basically “Simulation Mode” from the previous game.

Gran Turismo 2 was again developed by Polyphony Digital, and was first published by Sony in 1999.

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Far Cry Instincts, XBox

A ‘consolised’ remake of the PC version of Far Cry, released for the original XBox in 2005, by Ubisoft. Far Cry Instincts was developed by Ubisoft Montreal.

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Gradius IV, Arcade

The fourth instalment in the Gradius series was released into arcades in 1999, by Konami.

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Star X, Game Boy Advance

Star X is a third-person space shooter, of a similar style to Star Fox. In fact: it wouldn’t be unfair to call it a Star Fox clone. It uses simple polygonal 3D graphics to create the world and sees you flying around in a small spaceship, blasting things. Star X was developed by Graphic State and published by BAM! Entertainment in 2002.

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The Addams Family, TurboGrafx CD

The Addams Family for TurboGrafx-CD was developed by ICOM Simulations, Inc. and first published by NEC Technologies in 1991. It does not follow the template of all the Ocean ports of this game. It instead does its own thing entirely and takes advantage of the audio streaming from the CD by adding lots more sound and speech. Which gives it a distinctive “talkie” feel.

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The Addams Family, Megadrive/Genesis

The Megadrive version of Ocean Software‘s The Addams Family is excellent – definitely on-par with the SNES version; arguably even better because it has a nice little intro animation that the SNES version doesn’t have.

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The Addams Family, Amiga

The Amiga version of Ocean‘s classic platform game, The Addams Family, was created by an internal team at Ocean Software in Manchester in 1992, working on multiple ports simultaneously, and trying their best to make great games under pressure.

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The Addams Family, Amstrad CPC

The 1992 Amstrad CPC version of Ocean‘s ubiquitous The Addams Family is probably the ugliest out of all the versions. The chunky pixels and small play window certainly don’t make for much to look at.

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