Super Mario Land, Game Boy

Super Mario Land is a flagship platform game on the Nintendo Game Boy. It was released in April 1989, as one of four launch titles for the console. It is the first handheld entry in the Super Mario series, as well as the first main Mario game not designed by series creator Shigeru Miyamoto.

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International Superstar Soccer Deluxe, Megadrive/Genesis

Converted by German developer Factor 5, International Superstar Soccer Deluxe on the Megadrive is a close port of the Super Nintendo version. Meaning that it’s great fun to play, with or without other players.

It was first released in 1996 by Konami.

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Dirty Larry: Renegade Cop, Atari Lynx

This handheld run-and-gun/beat ’em up hybrid was obviously made to parody the character of Dirty Harry, as portrayed by Clint Eastwood in the films. It was developed by Knight Technologies and published for the Atari Lynx in North America and PAL regions in 1992.

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Barbarian II: The Dungeon of Drax, ZX Spectrum

The ZX Spectrum version of Barbarian II: The Dungeon of Drax was developed by M.C. Lothlorian and first published by Palace Software in 1988.

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Barbarian, ZX Spectrum

The Spectrum version of Barbarian is an okay fighting game, but it doesn’t quite have the satisfying decapitation animation of the original C64 version

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Azure Dreams, Game Boy Color

The PlayStation version of Konami‘s Azure Dreams is an excellent level-grinder, and this Game Boy Color version is also very good, but differs somewhat from the original.

It still takes place in the provincial city of Monsbaiya, and you are still a Monster Hunter. Whereas the PlayStation version uses a 3D isometric viewpoint, this one instead goes for an overhead, 2D view. With titchy characters and intricately-detailed locations rendered as flat pixel art.

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Azure Dreams, PlayStation

Developed by Konami Computer Entertainment Tokyo (KCET) and published by Konami in 1997, in Japan, and in 1998 in North America and Europe, Azure Dreams is a ‘Roguelike’ Role-Playing Game about a young boy who wants to become a Monster Hunter.

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Conqueror, Atari ST

Converted to the Atari ST by the author of the original Archimedes version, Jonathan Griffiths, Conqueror is a 3D tank combat game that uses a similar view to David Braben‘s Zarch. In fact, it uses the same graphics routines as Zarch, because Braben gave them to Griffiths.

Conqueror was published by Superior Software Ltd. (in the UK) and Rainbow Arts Software GmbH (in Europe), in 1989.

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