It’s A Knockout, ZX Spectrum

It’s A Knockout, also known as “Jeux sans frontières“, was a TV show where teams of contestants battled it out over various physical challenges, in order to win the most points.

The idea for the show came from French President Charles de Gaulle, whose wish was that French and German youth would meet in a series of games to reinforce the friendship between the two countries. The domestic BBC English language version of the show was called “It’s A Knockout“.

The TV show grew during the 1970s and became popular throughout Europe, with various countries getting their own local and national versions, and the winners going through to a European final where individual countries would take each other on. These finals were usually much bigger-budget, with elaborate costumes and challenges, than in the early rounds, and they were broadcast throughout Europe on a regular basis for at least a couple of decades. It’s A Knockout was a phenomenon back in the late 70s and 80s. It’s since been replaced by similar shows like Tekashi’s Castle.

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Total Eclipse 2: The Sphinx Jinx, Commodore 64

Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.

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Total Eclipse, Commodore 64

Major DevelopmentsTotal Eclipse was released for the Commodore 64 by Incentive Software in 1988.

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Death Pit, ZX Spectrum

***CANNED GAME***

Death Pit was advertised extensively by Durell Software in 1985, but was never released. The completed full game has since been made available online, so you can still play it now.

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Theatre Europe, Commodore 64

Theatre Europe on the Commodore 64 is a relatively simple war game, set during the Cold War 1980s. It was coded by Alan Steel, with graphics by Ian Bird, and music by David Dunn. The game was first published by PSS in 1985.

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Dark Souls, PlayStation 3

Considered by many to be a masterpiece of video game design, Dark Souls is an action-based fantasy role-playing game, and was developed by From Software and first published by Namco Bandai Games in 2011.

Dark Souls was so successful, in fact, that it created a succession of similar games, called ‘Souls-likes‘. Not many games can claim to have created a whole sub-genre on its own, but this game did.

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Kosmic Kanga, ZX Spectrum

Kosmic Kanga is a bouncing, platforming, shooting game in which you play a large, yellow kangaroo that fires boxing gloves as bullets. The game was created by Dominic Wood and first published for the ZX Spectrum in 1984, by Micromania.

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Jump Bug, Arcade

Jump Bug is a 1981 arcade game developed by Alpha Denshi, under contract with Hoei Corporation, and was distributed by Sega in Europe and Japan, and Rock-Ola in North America, and it’s still very much a fun game to play nowadays.

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Phoenix, Atari 2600

Taito‘s 1980 arcade hit, Phoenix, was converted to the Atari 2600 by Michael Feinstein and John Mracek and first published in February 1983 by Atari. Although it is a decent attempt at bringing the arcade version to the 2600, it still falls short of the original. I’d say that it’s still one of the better fixed-screen shooters on the VCS, though.

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Spider Fighter, Atari 2600

Created by Larry Miller and released by Activision in 1982, Spider Fighter sounds like it could be a really exciting game, something on a web, or a heroic character fighting off hoards of spiders with a sword maybe? No. In this case it’s a fairly bog-standard Galaxian rip-off, although it is a very well-made one.

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