Batty, Amstrad CPC

The Amstrad version of Batty was written by Mark Crane and first published by Hit-Pak in 1987. My initial thoughts were that it was poor, in comparison to the Spectrum and C64 versions, but extended play did convince me that it was better than first impressions led me to believe.

Continue reading Batty, Amstrad CPC →

Batty, Commodore 64

First published by Hit-Pak (the ‘budget’ label of Elite Systems) in 1988, the C64 version of the classic bat-and-ball action game, Batty, is more or less the same as the ZX Spectrum original, but with chunkier graphics. And, like the original, it is an excellent Breakout/Arkanoid clone.

Continue reading Batty, Commodore 64 →

Batty, ZX Spectrum

Written by Mark Crane and first published by Hit-Pak (the budget label of Elite Systems) in 1987, Batty is a clone of the games Breakout, and Arkanoid, but with a few of its own unique features.

The game was a minor hit on the ZX Spectrum and was also released for the Amstrad CPC and Commodore 64.

Continue reading Batty, ZX Spectrum →

The Addams Family, Game Boy

Holy moley… I don’t know what happened with the Game Boy version of The Addams Family, but somebody, somewhere dropped the ball with it. The game was developed by Ocean Software (like most of The Addams Family games), and first released in 1991, but unlike most of the other versions of this game: it looks terrible and plays even worse…

Continue reading The Addams Family, Game Boy →

Pastfinder, MSX

I would have to say that David Lubar‘s Pastfinder is one of my favourite games of all-time. Not only does it have an interesting player craft, but there’s also a compelling game buried within this seemingly impenetrable shooter.

Continue reading Pastfinder, MSX →

Spindizzy, ZX Spectrum

Originating on the Amstrad CPC, Spindizzy is a genius piece of coding and game design. It is an isometric exploration game, where you play as a spinning gyroscope (called GERALD) trying to collect gems across a large map of screens. It was designed by Paul Shirley, and the Spectrum port was handled by Phil Churchyard. Spindizzy on the Spectrum was published by Electric Dreams in 1986.

Continue reading Spindizzy, ZX Spectrum →

Wee Ninja, Atari 8-bit

Wee Ninja is a homebrew scrolling platform game for Atari 8-bit home computers (with 32K of RAM). It was written by Paul Lay and first released by Playsoft in June 2025, to rapturous applause.

Continue reading Wee Ninja, Atari 8-bit →

Venom Wing, Amiga

My jaw nearly hit the floor when I first saw Venom Wing on the Amiga. It’s a late release from legendary software house Thalamus, coming out in 1990, and it’s a real stinker…

Continue reading Venom Wing, Amiga →

Grabbing amazing video game screenshots one game at a time.