A conversion of an MSX2 remake of the classic arcade game, Xevious, published on the PC Engine by Namcot in 1990. And – like a lot of PC Engine shooters – it is a good experience.
Monthly Archives: February 2020
Xevious: Fardraut Saga, MSX
Xevious: Fardraut Saga is an enhanced remake of the arcade classic Xevious, developed by Compile and initially published for the MSX2 by Namcot in 1988.
Fallout 4 Magazines
Collecting magazines in Fallout 4 is fun!
Not only are they good for extra powers and skills, but they also satirise the Fallout world – and old comics – beautifully.
Heavy On The Magick, ZX Spectrum
Heavy On The Magick is a side-scrolling adventure game published by Gargoyle Games in 1986. In some respects it is a relative of Tir Na Nog, Dun Darach and Marsport, although it plays somewhat differently.
Marsport, ZX Spectrum
Marsport is a futuristic adventure game in the style of Tir Na Nog and Dun Darach. It was published by Gargoyle Games in 1985.
Although it’s not related to the aforementioned two games in terms of characters or story, it is considered to be part of a trilogy with them, because they all share the same engine and gameplay features.
Dun Darach, ZX Spectrum
Dun Darach is the 1985 sequel (actually prequel) to Tir Na Nog, written by Greg Follis and Roy Carter and again featuring the expressive Cuchulainn – the long-haired man who is not afraid to walk around with his shirt off…
Pooyan, Arcade
A relatively obscure arcade game from Konami, released into arcades in 1982. Pooyan is a simple, but hectic (and fun) shooting game where you play a mother pig, moving up and down a cliff in a basket, trying to rescue, then protect, her piglets from invading wolves with a bow and arrow. It’s a bizarre idea that works very well as a video game.
Snatcher, Sega CD
Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.
Normality, PC
A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.
In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.
Lemmings, Amiga
DMA Design‘s puzzle game, Lemmings, was a big hit with gamers when it was first released in 1991. The simple-but-compulsive gameplay and cute graphics won over everyone who played it.