A conversion of an MSX2 remake of the classic arcade game, Xevious, published on the PC Engine by Namcot in 1990. And – like a lot of PC Engine shooters – it is a good experience.
Collecting magazines in Fallout 4 is fun!
Not only are they good for extra powers and skills, but they also satirise the Fallout world – and old comics – beautifully.
Although it’s not related to the aforementioned two games in terms of characters or story, it is considered to be part of a trilogy with them, because they all share the same engine and gameplay features.
A relatively obscure arcade game from Konami, released into arcades in 1982. Pooyan is a simple, but hectic (and fun) shooting game where you play a mother pig, moving up and down a cliff in a basket, trying to rescue, then protect, her piglets from invading wolves with a bow and arrow. It’s a bizarre idea that works very well as a video game.
Snatcher is a cyberpunk graphic adventure game created by Hideo Koijima (and his team) and released by Konami for the Sega CD in 1988. It is held in high regard by those who’ve played it.
A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.
In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.
DMA Design‘s puzzle game, Lemmings, was a big hit with gamers when it was first released in 1991. The simple-but-compulsive gameplay and cute graphics won over everyone who played it.