This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.
By the time Mega Man reached the Sony PlayStation in 1996 he’d undergone another make-over. This one mostly aesthetic – Capcom going for a different look and feel to the SNES games, and – it has to be said – not looking nearly as good.
Rollcage is a fast, physics-based racing game developed by Attention To Detail and published by Psygnosis in 1999.
Grandia was initially released in 1997 on the Sega Saturn in Japan, and then later in 1999 on the Sony PlayStation.
Only the later PlayStation version received an official English translation (although the Sega Saturn version does have a fan translation, using the same text as the PlayStation version, but was not available in English until the patch was released in March 2019).
Final Fantasy VII is a legendary level-grinding Role-Playing Game, developed by Square and released for the Sony PlayStation in 1997.
While the Final Fantasy series had grown in stature throughout the 1990s, it was this seventh instalment that broke Japanese CRPGs into the mainstream, with its outstanding mix of 3D, polygonal graphics, Full Motion Video, and pre-rendered backgrounds.
Jackie Chan himself was involved in the making of this Canadian PlayStation game, and not just in terms of lending his voice talents.
Dino Crisis was a 1999 PlayStation release for Capcom and features soldiers taking on dinosaurs in a futuristic setting.
Parasite Eve is a single-player, horror-themed action/adventure game developed and published by Square in 1998. The game is actually the sequel to the novel Parasite Eve, written by Hideaki Sena.
Vagrant Story is an action/RPG released by Square in 2000 for the PlayStation.
Some people rate it as one of Square‘s best games of all time. Which is saying something.