Tag Archives: side scrolling

Castlevania: Rondo of Blood, PC Engine

Also know as Akumajo Dracula X: Chi no Rondo, Rondo of Blood is a famous entry in Konami‘s Castlevania series that was initially made exclusively for the PC Engine CD-ROM and first published in 1993.

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Lunar Jetman Retrospec Remake, PC

Another Retrospec remake of a classic Ultimate game. This time: Lunar Jetman. This one was released in 2002 and unfortunately is another flawed piece of software.

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Outlaws, Commodore 64

Outlaws was released by Ultimate Play the Game in 1985 for the Commodore 64. It is a side-scrolling action game with a Wild West theme, with a main character riding a horse, trying to shoot outlaws and protect a local town over a variety of different stages.

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Imhotep, Commodore 64

Written by Manuel Caballero, Imhotep is a 1985 Commodore 64 release from Ultimate Play the Game. It’s an ancient Egyptian-themed, auto-scrolling shoot ’em up where you ride on the back of a bird, over pyramids and palm trees, shooting stuff and avoiding enemy bullets.

If you manage to get further into the game you’ll also encounter underground platforming levels; walking levels where you either have to jump over pits or throw rolling barrels into other barrels that are rolling towards you. There’s also a river section on a coracle.

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The Official Father Christmas Game, Amstrad CPC

A game not often mentioned in online ‘Christmas video game’ lists, The Official Father Christmas Game is one of the better Christmas-themed video games that I’ve found so far. It was developed by Enigma Variations and published by Alternative Software for the Amstrad, Spectrum and C64 in 1989. All proceeds from the game went to the famous children’s charity, Save The Children.

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The Official Father Christmas Game, ZX Spectrum

Although you may laugh at the title of this Christmas-themed game, it’s not called that because the publisher (Alternative Software) went to Lapland to buy an official license from Santa… It’s called that because it is an official tie-in with the famous children’s charity, Save The Children. The game was sold (for a reasonable £2.99, for the Spectrum, Amstrad and C64) in 1989 and all profits went to Save The Children.

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The Official Father Christmas Game, Commodore 64

Created in association with Save The Children, The Official Father Christmas Game was developed by Enigma Variations and published by Alternative Software for the C64, Spectrum and Amstrad in 1989. Profits from the game went to the aforementioned children’s charity.

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Astroclone, ZX Spectrum

This 1985 release from Hewson Consultants is basically a futuristic variation of the classic Avalon/Dragontorc games by Steve Turner. It uses similar presentation and game mechanics to those games, with a central character moving around pseudo 3D rooms, exploring and solving puzzles.

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Nemesis 3: The Eve of Destruction, MSX

The second Gradius/Nemesis sequel developed and released exclusively for the MSX by Konami, Nemesis 3: The Eve of Destruction is another great ‘bullet hell’ progressive weapons shooter that really shows what the MSX is capable of.

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Gradius 2, MSX

Gradius 2 (aka Nemesis 2) is a sequel to the classic Gradius/Nemesis and was published for the MSX in 1987. This game is, however, unrelated to the actual arcade game sequel, Gradius II, and is a separate game in its own right in the Gradius/Nemesis series.

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