The third game and final game in the ‘Strike Series‘ released for the Game Gear, Urban Strike, was developed by Borta, Inc. and published by THQ in 1995.
Tag Archives: action
Jungle Strike, Game Gear
The second game in the “Strike Series“, Jungle Strike on the Game Gear is more of the same isometric scrolling action in a helicopter. This time there are five missions to undertake, in various different environments.
Desert Strike, Game Gear
The Game Gear version of EA‘s classic helicopter action game, Desert Strike: Return To The Gulf, is excellent. It reproduces the tense gameplay of the original very well, and manages to pack-in quite a lot to do, over the span of four missions.
James Bond 007: The Duel, Game Gear
Developed by a company called “The Kremlin“, and published by Domark in Europe and Tengen in Japan, James Bond 007: The Duel is a Sega-only scrolling action game that was released for the Game Gear in 1993. The game was also released for the Megadrive/Genesis and the Master System, but for no other consoles.
Far Cry Instincts, XBox
A ‘consolised’ remake of the PC version of Far Cry, released for the original XBox in 2005, by Ubisoft. Far Cry Instincts was developed by Ubisoft Montreal.
Ranarama, Amstrad CPC
The Amstrad version of Steve Turner‘s Ranarama is every bit as good as the Spectrum original, although it is probably fair to say that it isn’t quite as colourful. It still looks good, though. And – even more importantly – it plays just as good, if not better, than the original.
Strider, PC Engine
The PC Engine/Turbografx-16 version of Capcom‘s classic arcade game, Strider, was programmed by Capcom themselves, and first published by NEC Avenue in 1994.
The Amazing Spider-Man: Web of Fire, Sega 32X
Developed by BlueSky Software and Zono, The Amazing Spider-Man: Web of Fire is a Marvel-licensed platform/action game featuring the infamous web-slinger. It was released exclusively for the Sega 32X in 1996.
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Metal Combat: Falcon’s Revenge, Super Nintendo
This sequel to Battle Clash was released only in Western regions in 1993 (USA) and 1994 (Europe), for the Super Nintendo. It was developed by the same team at Intelligent Systems who made the first game, and it is called: Metal Combat: Falcon’s Revenge. It features lightgun-style shooter gameplay and uses the Nintendo Super Scope.
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Battle Clash, Super Nintendo
A SNES game that uses the Nintendo Super Scope is a rare and welcome thing, so Nintendo‘s 1992 Battle Clash is already onto a winner before the cartridge is even inserted… The weird thing is: this Japanese-made Super Scope game wasn’t even released in Japan (that I can see). Something about the Super Scope not being “as popular” in Japan as it was in the West.