Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.
Written by Tony Crowther and published by Mirrorsoft in 1987, Zig Zag is a weird and wonderful isometric shoot ’em up where you fly a wedge-shaped ship around a maze collecting crystals.
Tony Crowther‘s 1985 release through Quicksilva, Gryphon, is a much misunderstood game. Most people don’t even get past the first stage, because they don’t know what’s going on…
Shaun Southern‘s Trailblazer – I’m reliably informed – originated on the Commodore 16; not the Commodore 64 (on which it is probably better-known).
Pikmin was released for the Nintendo GameCube in 2001 and was an instant hit with gamers.
Designed and produced by Shigeru Miyamoto, the first game in the Pikmin series introduces Captain Oilmar, an alien who crash lands on a mysterious planet and where he befriends small creatures called Pikmin who help him rebuild his ship.
Trailblazer is a well-regarded, ball-based racing game written and designed by the prolific Shaun Southern of Mr. Chip Software and published by Gremlin Graphics in 1986.
Trailblazer did apparently originate on the Commodore 16 and was expanded to take advantage of the Commodore 64‘s extra memory, and the result is a suped-up version of the original game.
Less successful than its sequel (and arguably less enjoyable too), Kikstart was written by Shaun Southern and published by Mastertonic in 1985.
Hudson Soft converted and published Stop The Express (aka Bousou Tokkyuu SOS) itself in Japan in 1984.
Converted from the ZX Spectrum original by Hudson Soft and published on the C64 by Commodore itself, Stop The Express is both an excellent conversion, and a great little game in its own right.