I have to say that I’m quite surprised by Super Space Invaders on the Sega Game Gear. It was first released in 1992 by Domark and it’s actually quite good.
Tag Archives: aliens
Alien Syndrome, Game Gear
The Game Gear conversion of Sega‘s arcade hit, Alien Syndrome, was developed by SIMS Co., Ltd. and first published in 1992. It’s a decent adaptation, but is for one player only (there’s no two player link-up).
Pastfinder, MSX
I would have to say that David Lubar‘s Pastfinder is one of my favourite games of all-time. Not only does it have an interesting player craft, but there’s also a compelling game buried within this seemingly impenetrable shooter.
DarXide, Sega 32X
Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.
Gradius II, PC Engine
Gradius II on the PC Engine pushes the concept of this horizontally-scrolling shooter to new limits, with stunning new levels and an insane amount of challenge.
R-Type II, Arcade
Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).
Rick Dangerous 2, Commodore 64
Rick Dangerous 2 is the 1990 sequel to the original platform game, Rick Dangerous. It was published by Micro Style (a sub-label of Microprose), and was once again developed by Core Design of Derby.
Alien 3, Game Boy
Now this is an interesting departure from the majority of Alien 3 games of the time… It’s an overhead scrolling adventure, rather than a side-scrolling shooter.
Developed by British firm B.I.T.S. (aka Bits Studios) and published by LJN in North America and Acclaim in Japan in 1993, Alien 3 on the Game Boy sees you playing Ripley, on Fury 161, and the similarity to the film ends there… LOL.
Keith Courage in Alpha Zones, PC Engine
Keith Courage in Alpha Zones is a single-player platform game with action elements, developed by Advance Communication Company and published by Hudson Soft in Japan (in 1988) and NEC in North America (in 1989).
When the PC Engine was launched in North America in 1988 – as the TurboGrafx-16 – THIS was the pack-in game that greeted new owners. Not R-Type, not Turrican, not Ghouls ‘N Ghosts – nor any of the other great games on the system – but Keith bloody Courage in bloody Alpha Zones… History has noted that NEC (the manufacturer of the PC Engine) missed a MAJOR trick there, possibly even contributing to the console’s under-performance in sales, and eventual demise.
Star Wars: Bounty Hunter, PlayStation 2
Developed by LucasArts and first published in 2002, Star Wars: Bounty Hunter is a third-person action game in which you play as Jango Fett, and it is also a prequel to the Star Wars film: Attack of the Clones.