Tag Archives: Big Hit

Super Mario Land, Game Boy

Super Mario Land is a flagship platform game on the Nintendo Game Boy. It was released in April 1989, as one of four launch titles for the console. It is the first handheld entry in the Super Mario series, as well as the first main Mario game not designed by series creator Shigeru Miyamoto.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 4 – Post Game]

Beginning of Post Game:
Visiting Havens Above on Cetacea.

Dragon Quest XI does have substantial Post Game content, for those who want the full experience of the excellent story. Challenges such as The Past Masters in Tickington , The Wheel of Hama at Mount Pang Li, Drustan’s Labyrinth, The Luminary’s Trials, and The Timewyrm are all battles for the DQ11 experts. They’re all very challenging to beat, and they’re a serious visual treat. But they’re worth grinding for to get to! 🙂

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 3 – Third Act]

Beginning of the Third Act:
Remembrance service in Arboria, and The Tower of Lost Time.

A gigantic number of people worked on Dragon Quest XI, and if you play it enough you’ll see where all the effort went – into creating arguably the best JRPG of all-time. Square Enix not only managed to keep the feel of the Dragon Quest universe true to itself, but also managed to innovate in many areas, to enhance the play experience.

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 2 – Second Act]

Beginning of the second act:
The quest “A Dark New World“, and then some individual companion quests before the party reunites.

The game changes after the dramatic first act ending. Monsters become “Malicious“, become tougher, and now have glowing green eyes. The world turns on its head with some seriously bold story-telling…

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Dragon Quest XI: Echoes of an Elusive Age, PC [Part 1 – First Act]

Dragon Quest XI: Echoes of an Elusive Age is the eleventh – and reportedly final – game in the long-running Dragon Quest series, from Square Enix. With the passing of character designer Akira Toriyama in March 2024, and composer Koichi Sugiyama in September 2021, this will now likely to be the case. But what a stunning game to end on, because Dragon Quest XI is one of the best, most vibrant, and most rich JRPGs I’ve ever played…

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Gran Turismo, PlayStation

This groundbreaking driving game was developed by Polyphony Digital and first published by Sony in 1997. It showcases real, licensed vehicles, from a variety of manufacturers, racing in either first or third-person, and is also famous for its replay system and its soundtrack.

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Call of Duty 4: Modern Warfare, PC

Developed by Infinity Ward and first published by Activision in 2007, Call of Duty 4: Modern Warfare was the point where the Call of Duty series went from merely just “big” to absolutely stratospheric.

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Call of Duty 3, PlayStation 3

The PlayStation 3 version of Treyarch‘s Call of Duty 3 was first released on 17th November 2006 in North America; in PAL regions on 23rd March 2007, and in Japan in 14th June 2007. It is an enhanced port of the PlayStation 2 original, with more detail in the models and environments.

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Call of Duty 3, PlayStation 2

The third instalment in the Call of Duty series was developed by Treyarch and first published by Activision in 2006. It is the only major Call of Duty game that wasn’t released for the PC, and it initially came out for PS2, XBox and XBox 360, with PS3 and Wii versions following later.

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Call of Duty 2, PC

Infinity Ward and Activision‘s sequel to Call of DutyCall of Duty 2 – was where I sat up and really started to take notice of the series. That was because the game opens with you playing a soldier from the Russian perspective, rather than American, which I thought was a bold decision. Also: in this game you can actually choose which of the three campaigns to play from the main menu (although you do have to unlock them), which wasn’t the case in Call of Duty or United Offensive.

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