Star Wars: Yoda Stories, Game Boy Color

Released in 1999, Star Wars: Yoda Stories is a procedurally-generated pocket adventure featuring Luke Skywalker, and – of course – Yoda, and is set in the time between The Empire Strikes Back and Return of the Jedi when Luke is still undergoing his Jedi training.

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Perfect Dark, Nintendo 64

The spiritual successor to Goldeneye, Perfect Dark is a brilliant, 3D, first-person shooter developed by Rare and published by Nintendo in 2000.

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Lazy Jones, Commodore 64

Lazy Jones is a cult classic Commodore 64 game that tries to cram as many derivative minigames into 64K as is possible – stuff like Space Invaders, Frogger, and platform game clones (one minigame is called Eggie Chuck – a direct reference to the classic Chuckie Egg).

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Heimdall, Amiga

Heimdall is an isometric adventure game developed by The 8th Day and published by Core Design in 1991.

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Portal, PC

Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.

I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…

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The Temple of Elemental Evil, PC

The Temple of Elemental Evil [ToEE] is a licensed Dungeons & Dragons RPG that was first released in 2003 by Atari. It is based on the Greyhawk campaign setting and uses the D&D 3.5 edition ruleset.

One look at The Temple of Elemental Evil and you’re going to think: “Baldur’s Gate“… Because it very much looks and plays like that particular game. That said: the game does have some heritage in the Fallout series, because Tim Cain (the director of the original Fallout) was also director of this.

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Ninja Gaiden, XBox

Developed by Team Ninja and published by Tecmo in 2004, Ninja Gaiden is a continuation of the famous 1990s Ninja Gaiden series, only this time in third-person 3D.

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The Hobbit, ZX Spectrum

Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.

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N2O: Nitrous Oxide, PlayStation

This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.

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Captive, Amiga

Captive is a classic Tony Crowther game, published by Mindscape in 1990. It is a futuristic, first-person RPG/action game in the style of Dungeon Master.

At first I didn’t really much like the game – I thought the graphics were dated and garish and the controls finicky – BUT… after a bit more reading/research I managed to get a foothold in the game and I really started to enjoy it.

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