The Game Boy version of Boulder Dash was programmed by Beam Software and is somewhat similar to the NES version (not exactly the same since it was developed by a completely different company). It is a jolly re-imagining with different graphics, but the same devious level designs as the original. And it is of course monochrome, rather than colour.
Category Archives: Beam Software
The Lord of the Rings, ZX Spectrum
Developed by Beam Software and published by Melbourne House in 1986, The Lord of the Rings is a text adventure game made by essentially the same team who created the classic Spectrum text adventure, The Hobbit.
Was it the first official Lord of the Rings game ever made? Possibly. There were definitely many unofficial Lord of the Rings rip-off games on the market before this, but this is arguably the first properly-licensed Lord of the Rings game for home computers.
The Hobbit, ZX Spectrum
Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.
Horace and the Spiders, ZX Spectrum
The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.
Horace Goes Skiing, ZX Spectrum
Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.
This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.
Hungry Horace, ZX Spectrum
This ZX Spectrum Pac-Man clone is a legendary early title from Beam Software/Melbourne House, and was published by Sinclair/Psion in 1982.
Bedlam, ZX Spectrum
Another classic ZX Spectrum game from Beam Software, Bedlam is a straightforward vertical-scroller, but done in an incredibly finessed manner.
Nightshade, NES
NOT the infamous 1985 Ultimate game, but an obscure action/adventure classic from Aussie developer Beam Software, first released on the NES in 1992.
Penetrator, ZX Spectrum
Penetrator is a side-scrolling shooter, developed by Philip Mitchell and Veronika Megler (as Beam Software) and published by Melbourne House in 1982.
Smash TV, Super Nintendo
I was thinking to myself: “What’s the best out-and-out blaster on the Super Nintendo?” and a couple of names came to mind. Axelay I’ve already featured on here. Smash TV, I’ve featured the arcade parent, but not the 1991 SNES version.