Also known as “Vampire: Master of Darkness” in some regions, this overt Castlevania clone was developed by SIMS and published by Sega for the Master System and Game Gear in 1992. Some consider it to be the best of its kind on the Master System.
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Wolfenstein 3D, Atari Jaguar
id Software‘s classic first-person shooter, Wolfenstein 3D, was ported to the Atari Jaguar by John Carmack and his by-then-famous band of merry programmers and artists, and – unsurprisingly – it’s an excellent conversion. The game was published by Atari Corporation in 1994.
Doom, Atari Jaguar
The Atari Jaguar conversion of id Software‘s classic Doom is actually pretty good. It’s a lot better than the Super Nintendo port, which should be expected. It was first released in November 1994 by Atari Corporation. id‘s John Carmack programmed the bulk of the engine, with Dave Taylor handling multiplayer code, and with Atari‘s help on the production and testing side of things.
Doom, PlayStation
The PlayStation version of Doom was was coded by Aaron Seeler for Williams Electronics and first published in 1995. The game runs on a modified version of the Atari Jaguar Doom engine and was the first time Ultimate Doom and Doom II were packaged together in one release.
Crime City, Arcade
Taito‘s Crime City in an obscure run-and-gun arcade game, first released in 1989. It is part of the Chase HQ series, and the two playable characters – Tony Gibson and Raymond Brody – are the same leads as in the first Chase HQ. You can play either alone, or two players can play the game simultaneously, cooperatively.
Crysis, PC
Crysis is a futuristic first-person shooter developed by German company Crytek and published by Electronic Arts in 2007. It is the first game in the Crysis series and is known as a game that – at the time of its original release – had relatively high-end system requirements. It’s also quite similar to Crytek‘s previous game, Far Cry, in that it is predominantly combat based in a jungle environment, with vehicles like jeeps, trucks, cars, hovercraft and boats that can be commandeered and driven.
Unreal II: The Awakening, PC
Unreal II: The Awakening is the sequel to Unreal and was developed by Legend Entertainment and published by Infogrames in 2003 under the Atari brand. It utilises Unreal Engine 2 and again features a single-player campaign, as well as multiplayer deathmatching.
Unreal Tournament, PC
Unreal Tournament is a famous, futuristic first-person shooter, developed by Epic Games and Digital Extremes and first published by GT Interactive in 1999. The game is powered by the first version of the Unreal Engine (which was created for Unreal) and it helped popularise arena-based, multiplayer deathmatching, alongside competitors such as Quake II and Quake III Arena.
Unreal, PC
Unreal is a pioneering first-person shooter developed by Epic Games and Digital Extremes and first published by GT Interactive in 1998. It is the very first game in the Unreal series and was the first game to use the Unreal Engine, which was a ground-breaking 3D game engine at the time. Of course most gamers know about the Unreal Engine, and how it continues to innovate now, but this game is where Unreal first started.
Return to Castle Wolfenstein, PC
Return to Castle Wolfenstein is a re-imagining of id Software‘s classic Wolfenstein 3D, developed by Gray Matter Studios and first published by Activision in 2001. It uses the id Tech 3 engine (as created for Quake III) and has a single-player campaign, as well as a multiplayer component where players are split into Allies and Axis.