The officially-licensed ZX Spectrum version of Donkey Kong was developed by Sentient Software for Ocean Software and was initially released in 1986.
Tag Archives: Nintendo
Arcana, Super Nintendo
Developed and published by HAL Laboratory, Arcana is a fantasy Role-Playing Game that mixes card-battling with first-person dungeoneering, and it is a reasonably enjoyable experience overall. Also known as “Card Master” in Japan, Arcana was first published in 1992, exclusively for the Super Nintendo.
Tetris 2, Game Boy
Tetris 2 was released for the Game Boy, NES and SNES, by Nintendo, in 1993. It was developed by TOSE Co. Ltd., with the cooperation of Nintendo R&D1. The Game Boy version, that we’re looking at here, has Bullet-Proof Software shown as the developer.
Quake II, Nintendo 64
The Nintendo 64 version of id Software‘s Quake II was developed by Raster Productions and released in 1999, by Midway in North America and Activision in PAL regions.
Yoshi’s Story, Nintendo 64
After Super Mario World 2: Yoshi’s Island, this is the second instalment in the Yoshi series. Yoshi’s Story was first released by Nintendo, exclusively for the Nintendo 64, in 1997.
Illusion of Gaia, Super Nintendo
Developed by Quintet and published by Enix in Japan in 1993, and by Nintendo, everywhere else, in 1994 and ’95. The later ‘Westernised‘ version was censored in places, but there are some good fan-patches of the uncut Japanese version available in English.
Terminator 3: The Redemption, GameCube
Developed by Paradigm Entertainment and published by Atari in 2004, Terminator 3: The Redemption is based on the Terminator 3, the film, while adding in some new scenes as backstory. Gameplay is mostly third-person shooting or driving, interspersed with pre-rendered cut scenes and on-rails shooting sections.
Metroid Prime 3: Corruption, Nintendo Wii
The 2007 release of Metroid Prime 3: Corruption was something of a milestone for Nintendo, the game’s publisher, and Retro Studios, the game’s developer. For Nintendo this was a landmark release, showing off the Wii‘s impressive capabilities as a games console, and for Retro Studios it was the end of years of experimentation with the control system. In the end, it turned out to be a masterpiece…
Sword of Mana, Game Boy Advance
Sword of Mana on the Game Boy Advance is an enhanced remake of the first Seiken Densetsu game, which was released as Final Fantasy Adventure on the original black and white Game Boy in English-speaking territories. It was developed by Square Enix and Brownie Brown and was first released as “Shinyaku: Seiken Densetsu” in Japan in 2003.
GoldenEye: Rogue Agent, GameCube
Developed by EA Los Angeles and published by EA Games for GameCube, PlayStation 2 and XBox in 2004, GoldenEye: Rogue Agent is an ‘anomaly’ in the James Bond video game franchise. Described as “non-canon“, and more of a “what if…” kind of video game experiment, Rogue Agent unfortunately doesn’t have any connection between it and the classic 1997 N64 game called “GoldenEye“. This did actually lead to players calling out Electronic Arts for deceptive use of the “GoldenEye” name.