Tag Archives: gravity

Guile, Archimedes

The best way to describe Guile on the Archimedes is: it’s a lot like David Braben‘s Zarch (aka Virus), but set in tunnels. And if you’ve ever played Zarch before then you’ll know that that means that this game is gonna be difficult…

The box describes Guile as: “a unique three-dimensional flight simulator set in a dungeon adventure“, which is sure to have any rational gamer scratching their head in confusion.

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Spindizzy, Amstrad CPC

I was always under the impression that Paul Shirley‘s classic Spindizzy originated on the Commodore 64 and was ported to other machines, but this interview with Shirley says that the game was actually originated on the CPC and ported to other systems. Since Paul Shirley coded the C64 version himself I had guessed that that was a logical assumption to make, but it now looks to be wrong.

The Amstrad version of Spindizzy – one of the best games ever made in my humble opinion – is pretty much perfect, with crisp, clean, detailed graphics and responsive controls.

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Marble Madness, Game Gear

The Game Gear has a surprisingly good conversion of the classic Atari arcade game, Marble Madness, in its library. It was coded by Steve Lamb and published by Tengen in 1992.

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Hamsters, Archimedes

Hamsters is a hilarious action game where the aim is to squash cute animals with a large wooden mallet and to collect the goodies that they drop as a result of being hit… Haha. Take that: cute animals!

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Bug Hunter in Space, Archimedes

Bug Hunter in Space is the sequel to Bug Hunter, both written by Ian Richardson. This follow-up was published by Minerva Software in 1990 and is a platform puzzle game where you play a six-inch bipedal invertebrate called “Hysteron Proteron” on a mission to squash bugs, and stop aliens from destroying all life on earth.

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Kula World, PlayStation

Developed by Game Design Sweden AB, Kula World is an impressive ball-rolling puzzle game where you must roll around 3D mazes that are floating high above the ground and collect keys to unlock the exit.

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Cyberun, ZX Spectrum

Released in 1986, Cyberun was arguably Ultimate Play the Game‘s most successful Spectrum game after the label’s sale to US Gold. The game received a Crash Smash in issue 28 of Crash magazine. Although it really shouldn’t have…

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Crystal Mines II, Atari Lynx

I would say that Crystal Mines II – an original puzzle game released exclusively for the Atari Lynx in 1992 – is arguably one of the best games on the system.

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