I would say that Crystal Mines II – an original puzzle game released exclusively for the Atari Lynx in 1992 – is arguably one of the best games on the system.
Puzznic on the PC Engine was converted by Taito themselves and released in 1990. Was it a Japanese release only? Seems like it might have been…
Puzznic might not look like much but it is actually a truly brilliant game. It first came out as an arcade game in 1989.
It’s a one or two-player game (take it in turns two-player, not simultaneous) where the aim is to clear blocks on various different-shaped boards.
Not to be confused with the animated TV series The Astronut Show, this is a 1984 release for the ZX Spectrum, written by Patrick Richmond and published by Software Projects.
Originating in arcades in 1984, Flicky is a super cute bird-collecting platform game by Sega that relies heavily on gravity, inertia, and jumping to provide the challenge.
The aim of the game is simple: you play a blue bird who must collect up the small, yellow chicks (the “PioPio“), and avoid contact with the cats (the “Nyannyan“) on your way to taking the chicks home (the door you came in through). The quicker you do this, the more bonus points you get.
Simple. Or at least you might have thought so…
This infamous 1983 arcade game from Bally Midway is a bizarre multi-stage action game where you play members of the prog rock band, Journey, trying to retrieve their instruments “from the dangers of the five galaxies”.
Puzznic is a one or two-player, puzzle-based, tile-matching arcade game, released by Taito in 1989.
And, while it might not look like much, it is actually a very clever and compelling game.
Developed by SCE Cambridge Studio in conjunction with Media Molecule and published by Sony in 2009, the PSP conversion of Little Big Planet is a wonderfully-imaginative platform game based around a unique character called Sackboy.
David Braben‘s 1987 shoot ’em up, Zarch, is probably the most well-known Archimedes game around. It was an early release for the Acorn computer and it really made the gaming world sit up and take notice.
Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.
I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…
Developed by Software Creations for Sales Curve Interactive, Solar Jetman is a legendary ‘lost’ game that was canned by its publisher in 1991 and has since resurfaced and been ‘preserved’ online.