Tag Archives: Satirical

Alien Storm, Arcade

Sega‘s 1990 arcade hit, Alien Storm, is a one, two, or three-player action game with side-scrolling and first-person shooting sections.

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Journey, Arcade

This infamous 1983 arcade game from Bally Midway is a bizarre multi-stage action game where you play members of the prog rock band, Journey, trying to retrieve their instruments “from the dangers of the five galaxies”.

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Waku Waku 7, Neo Geo

Sunsoft‘s Waku Waku 7 is one of the craziest, most colourful, and most over-the-top beat ’em ups I’ve ever played. It first appeared in arcades in 1996, was later released for the Neo Geo AES, and later also re-released for modern consoles. Such is its popularity.

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Contact Sam Cruise, ZX Spectrum

Contact Sam Cruise is a highly-regarded and entertaining action adventure game designed by Dave Reidy, the guy who created the classic Skool Daze. It was published by Microsphere in 1986.

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Penn & Teller’s Smoke and Mirrors, Sega CD

Penn & Teller’s Smoke and Mirrors is a “legendary” game that never came out…

Originally planned for a 1995 release on the Sega CD, Smoke and Mirrors was due to be published by Absolute Entertainment but they went out of business before the game’s release and it therefore sank without a trace.

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Grand Theft Auto: Vice City Stories, PSP

A handheld spin-off from the infamous Grand Theft Auto: Vice City, this one made by Rockstar Leeds (in association with Rockstar North), and published on the PlayStation Portable in 2006.

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Jeanne d’Arc, PSP

This interesting 2006 release is based loosely on the story of Joan of Arc and her struggles against the English occupation of France during The Hundred Year War of the 15th Century.

Jeanne d’Arc is a cutesy fantasy adventure with magic and tactical combat sections (in the style of Ogre Battle and Final Fantasy Tactics), developed by Japanese video game developer Level-5.

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Cannon Fodder, Archimedes

The Acorn Archimedes conversion of the classic Cannon Fodder is pretty much identical to the Amiga original, even down the music, which is not always the case with Cannon Fodder conversions.

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Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

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