Tag Archives: Gremlin Graphics

Normality, PC

A weird mix of 3D exploration and point-and-click adventure, Normality was developed and published by Gremlin Interactive in 1996.

In some respects Normality is the predecessor to Realms of the Haunting – a 1997 release from Gremlin. Both games use the same game engine, and gameplay-wise they also share a lot of similarities.

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HeroQuest II: Legacy of Sorasil, Amiga CD32

HeroQuest II: Legacy of Sorasil was developed and published by Gremlin Interactive in 1994. It is an isometric, level-grinding adventure based on the Milton Bradley board game, with simple, console-like controls and surprisingly absorbing gameplay.

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Zool, Amiga CD32

Gremlin‘s Zool appeared on virtually every (capable) platform, back in the early ’90s when it was first released. And – having originated on the Amiga – porting it to the CD32 seemed like a no-brainer.

Which it was, and the CD32 conversion – in my opinion – is arguably the best version of Zool, outside of the SNES version. 🙂

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Shadow Fighter, Amiga CD32

After the disappointment of Ultimate Body Blows it is good to find a decent beat ’em up on the Amiga CD32, and this 1994 release from Gremlin is pretty good.

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N2O: Nitrous Oxide, PlayStation

This 1998 Gremlin/Fox Interactive release for the Sony PlayStation is a fast, tunnel-based shoot ’em up with trippy visuals and a pumping Crystal Method soundtrack. It was designed and programmed by the prolific Tony Crowther.

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Bombuzal, Commodore 64

Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.

In it you play a small, green blob whose job it is to dispose of all the bombs on a level.  To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.

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Potty Pigeon, Commodore 64

Percy the Potty Pigeon (to give the game its full title) was coded by Tony Crowther and published by Gremlin Graphics for the C64 in 1984. It was a minor hit at the time.

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Suicide Express, Commodore 64

Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.

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Auf Wiedersehen Monty, Commodore 16/Plus4

Although Auf Wiedersehen Monty is seen as a weak link in the classic Monty Mole series by some people, I’ve always very much liked it.

I liked the ideas; I liked Monty‘s new jump animation; I liked the variety.

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Jetbrix, Commodore 16/Plus4

Jetbrix is a 1986 release from Gremlin Graphics. It is another gem from the prolific Shaun Southern – the creator of Kikstart (among others).

It looks a bit like a cross between Tetris and Jet Pac, although it’s really not like either.

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