Tag Archives: Gremlin Graphics

Thing Bounces Back, Commodore 64

Thing Bounces Back is the 1987 sequel to Thing On A Spring and it is more of the same platforming action, starring ‘Thing‘, the spring-with-a-head-and-feet, and similar mechanics to the first game.

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Thing On A Spring, Commodore 64

Thing On A Spring is a fondly-remembered Commodore 64 game first published in 1985 by Gremlin Graphics. It was written by Jason Perkins and Anthony Clarke, with graphics by Mark Rogers and catchy music by Rob Hubbard.

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Alternative World Games, Commodore 64

Alternative World Games is a parody of the famous Commodore 64 EpyxGames‘ series, developed by Hungarian company Novotrade and published by Gremlin Graphics in 1987. It is apparently known as “Sports-A-Roni” in North America, although I’ve no effing idea what that’s supposed to mean…

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Jack the Nipper II: In Coconut Capers, ZX Spectrum

As the title suggests, this is the sequel to the classic Spectrum ‘naughty kid’ game, Jack the Nipper. Jack the Nipper II: In Coconut Capers was again written by Greg Holmes (with graphics help by Terry Lloyd) and published by Gremlin Graphics. It first came out on the ZX Spectrum in 1987.

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Jack the Nipper, ZX Spectrum

This puzzle-based platform game was written by Greg Holmes and published for the ZX Spectrum by Gremlin Graphics in 1986. The main character, Jack the Nipper, is a mischievous baby based loosely on the British comic character Sweeny Toddler.

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Gauntlet, MSX

Another fine 8-bit conversion of the classic arcade game Gauntlet, by Gremlin Graphics and published by US Gold in 1987. The MSX version was created by the same team who did the ZX Spectrum version and therefore is quite similar. Which is not a bad thing as the Speccy conversion is quite excellent.

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Gauntlet, Amstrad CPC

The Amstrad CPC conversion of Atari‘s classic Gauntlet arcade game is another decent port by Gremlin Graphics, once again published by US Gold in 1987. The same team who created the C64, Spectrum, Atari 8-bit, and MSX versions also made this.

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Gauntlet, ZX Spectrum

The ZX Spectrum conversion of the classic arcade game Gauntlet is surprisingly good. It was developed by Gremlin Graphics and published by US Gold in 1987 and features all 100 levels from the original, only in multi-load chunks. This was because the game was initially released on cassette only and required loading after a certain number of levels were traversed.

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Gauntlet, Atari 8-Bit

Developed by Gremlin Graphics and published by US Gold in 1987, this Atari 8-bit conversion of the classic Gauntlet arcade game plays okay and doesn’t look too bad, even if it does lack colour and seems a little sluggish.

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Gauntlet, Commodore 64

The Commodore 64 conversion of Atari‘s classic arcade game, Gauntlet, was handled by Gremlin Graphics and was published by US Gold in 1987. It plays fast and is furious fun – just like the original – and looks good; even if the graphics are a little on the chunky side.

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