The 1986 ZX Spectrum version of Paperboy is both a nice self-contained attempt at Paperboy on a Spectrum, and also a bit of a joke when compared to other versions of this great game… Let me explain.
Tag Archives: speccy
Midnight Resistance, ZX Spectrum
The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.
Frankenstein, ZX Spectrum
CRL Group‘s 1987 release of Frankenstein is a text adventure based on Mary Shelley‘s infamous novel and takes a more serious approach than most other adaptations of the time.
Bride of Frankenstein, ZX Spectrum
I’m not sure if the Commodore 64 version of this obscure 8-bit game was the target platform, or if it was the Spectrum version, but all versions of Bride of Frankenstein that I’ve played so far have been pretty awful.
Frankenstein 2000, ZX Spectrum
Icon Software‘s 1985 release – Frankenstein 2000 – has the barest of premises when it comes to links to the Mary Shelley novel, but it does count as a ‘Frankenstein‘ game in my opinion. And it’s actually not a bad game either, which might come as a shock to some people.
Frank N Stein, ZX Spectrum
Frank N Stein is a simple Manic Miner-style platform game based on Mary Shelley‘s classic horror story, Frankenstein. It was written by Colin Stewart and published for the ZX Spectrum by PSS Software in 1984.
Dr. Franky and the Monster, ZX Spectrum
Dr. Franky and the Monster is a 1984 platform game written by Martin Wheeler (who created the original Sorcery) and published by Virgin Games for the ZX Spectrum. It’s a cartoony, satirical take on the Frankenstein story, and – to be honest – it isn’t very good.
Bear Bovver, ZX Spectrum
Bear Bovver was created by well-known coder Jon Ritman, with music by Guy Stevens, and was published for the ZX Spectrum by Artic Computing in 1983. It’s basically a BurgerTime clone, except you’re dropping batteries down a series of platforms, onto a car at the bottom of the screen, instead of burger buns and patties onto plates.
Chiller, ZX Spectrum
The 1985 ZX Spectrum version of Mastertronic‘s Chiller was coded by Richard Wright, and is pretty much the same as the original C64 version, except that it doesn’t have any music (which was probably a good thing, from a legal standpoint), and the graphics are even worse.
Big Trouble in Little China, ZX Spectrum
The ZX Spectrum version of Electric Dreams‘ Big Trouble in Little China was the first released, coming out the same year as John Carpenter‘s famous film, in 1986. The Amstrad CPC and Commodore 64 versions followed later, in 1987.