The first Duke Nukem game is a simple side-scrolling platform shooter, developed and published for PC MS-DOS by Apogee Software in 1991.
The Commodore 64 version of Ultima VI: The False Prophet was programmed by Axel Brown of Imagitec Design and published by Origin Systems in 1991 and is the only 8-bit port of the game available. It is a somewhat stunted version of Ultima VI, with a number of changes made to make it fit onto three double-side floppy disks (six sides in total).
The arcade version of RoboCop 2 was developed and published by Data East in 1991 and is loosely based on the 1990 Irvin Kershner-directed film sequel of the same name. In it you play as RoboCop and must stop a criminal drug baron, called Cain, from spreading a new drug called ‘Nuke’.
Initially released for PC MS-DOS in 1991, Sim Ant (aka SimAnt) is a video game that simulates the life of an ant colony. It’s a game that has fascinated me since I first played it, in the same way that watching a real ant nest – or documentaries about ants – fascinates me.
Somer Assault – also known as Mesopotamia in Japan – is a weird-but-imaginative scrolling action game where you control a pink Slinky-type creature that must battle its way through twelve stages of enemies to defeat an evil sorceress who is trying to conquer the world. It was developed and published by Atlus in 1991.
The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.
Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.