Tag Archives: 1991

RoboCop 2, Arcade

The arcade version of RoboCop 2 was developed and published by Data East in 1991 and is loosely based on the 1990 Irvin Kershner-directed film sequel of the same name. In it you play as RoboCop and must stop a criminal drug baron, called Cain, from spreading a new drug called ‘Nuke’.

Continue reading RoboCop 2, Arcade

Sim Ant, PC

Initially released for PC MS-DOS in 1991, Sim Ant (aka SimAnt) is a video game that simulates the life of an ant colony. It’s a game that has fascinated me since I first played it, in the same way that watching a real ant nest – or documentaries about ants – fascinates me.

Continue reading Sim Ant, PC

Robotron: 2084, Atari Lynx

The Atari Lynx conversion of Williamsclassic arcade game, Robotron: 2084, was developed by Shadowsoft, Inc. and first released in 1991. And it is a decent port of the twin-stick shooter.

Continue reading Robotron: 2084, Atari Lynx

Somer Assault, PC Engine

Somer Assault – also known as Mesopotamia in Japan – is a weird-but-imaginative scrolling action game where you control a pink Slinky-type creature that must battle its way through twelve stages of enemies to defeat an evil sorceress who is trying to conquer the world. It was developed and published by Atlus in 1991.

Continue reading Somer Assault, PC Engine

Wing Commander II: Vengeance of the Kilrathi, PC

The 1991 sequel to the promising Wing Commander takes the space opera theme even further, with more cockpit-based space combat, dramatic cut scenes, and glorious 320×200 VGA graphics.

Wing Commander II: Vengeance of the Kilrathi, as the title hints, is the “Empire Strikes Back” of the Wing Commander series. The second game in the series had to be much better than the first to keep it going. And it was much better, although the mission structures are more linear in this sequel.

Continue reading Wing Commander II: Vengeance of the Kilrathi, PC

Falcon 3.0, PC

Developed by Sphere Inc. and published by Spectrum HoloByte (MicroProse in Europe), Falcon 3.0 is a DOS-only combat flight sim from 1991. It is the third entry in the F-16 Fighting Falcon series of games.

Continue reading Falcon 3.0, PC

Judge Dredd, Commodore 64

The second Judge Dredd game on the Commodore 64 was developed by Random Access and published by Virgin Games in 1991, and while it’s better than the crappy 1986 Judge Dredd game from Melbourne House, it’s still not very good.

Continue reading Judge Dredd, Commodore 64

Dragon’s Lair: The Legend, Game Boy

Dragon’s Lair: The Legend is a 1991 platform game for the Nintendo Game Boy, developed by Motivetime and published by Elite Systems in Europe and Sony Imagesoft in North America.

Bizarrely, the game is a remake of the classic 1985 ZX Spectrum game Roller Coaster, but with Dragon’s Lair-style graphics and sound effects. Which is not a bad thing because Roller Coaster is a great game.

Continue reading Dragon’s Lair: The Legend, Game Boy

James Pond II: Codename Robocod, Amiga

James Pond II: Codename RoboCod is the 1991 sequel to James Pond: Underwater Agent and was again written by Chris Sorrell and published by Millennium Interactive. Unlike the first James Pond game this follow-up is much more structured and playable than its predecessor.

Continue reading James Pond II: Codename Robocod, Amiga

Gemfire, NES/Famicom

Gemfire is a fantasy, turn-based, conquest/strategy war game developed and published by Koei for the NES/Famicom and first released in 1991. It is known as Royal Blood in its native Japan and was called Gemfire for its North American English language release.

The game is similar to the classic Defender of the Crown, in that the aim is to dominate a map of territories that are occupied by opponent’s castles and armies.

Continue reading Gemfire, NES/Famicom