The PC DOS version of Castle Master was released in 1990. And, while the EGA 16-colour graphics are not quite a nice as those seen in the Amiga version, they are colourful enough, and move at a fast pace.
Published by Incentive Software in 1991, Total Eclipse 2: The Sphinx Jinx is a direct follow-up to the 1988 Freescape classic, Total Eclipse.
The ZX Spectrum version of Total Eclipse was the first version of the game released.
Using the legendary Freescape Engine, Total Eclipse is an Egyptian-themed exploration/puzzle game set in a primitive 3D world. Primitive because it was one of the first ever games to allow games-players to explore a 3D world in this way, and it worked quite well, in spite of the low frame rate and slowdown.
Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.
I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…
A 1990 homebrew conversion of the classic Freescape game, Total Eclipse, by the Hungarian coder Soós Ferenc (aka “SF”). It requires 64K of RAM to run.
And Total Eclipse an excellent conversion – pretty much identical to its Commodore 64 parent (from which it was converted).
A direct follow-up to Castle Master, published by Incentive Software in 1990 and again using the Freescape Engine – one of the earliest 3D game engines.
The fourth Freescape game, Castle Master, was developed – not by Major Developments this time – but by Teque Software Development. It was published by Incentive Software in 1990.
The third Freescape game, Total Eclipse, was released on 8-bit home computers first (ZX Spectrum, C64 and Amstrad CPC), and later appeared on 16-bit machines, including this excellent Amiga conversion, published by Domark in 1989.
Here’s a second, completely different set of grabs of Andrew Spencer‘s classic Ecstatica. The game is so good that it deserves more attention…
Andrew Spencer Studios‘ 1994 release, Ecstatica, is a masterpiece of survival horror.
Ecstatica is as unforgiving as it is surprising. Turning the wrong corner will often result in death – at least until you can gain a foothold in the game.