Tag Archives: planets

The Kristal, Amiga

The Kristal is an obscure British adventure game based on an un-produced theatre play written in 1976 (called “The Kristal of Konos“), developed by Fissionchip Software and published by Addictive Games in Europe and Cinemaware in North America. The fact that Cinemaware picked up The Kristal for distribution in the US and Canada is a surprise in itself, as that kind of thing didn’t happen very often back in 1989 when this game was first released.

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Super Turrican 2, Super Nintendo

This sequel to Super Turrican was again created by German developer Factor 5 and was published by Ocean Software for the Super Nintendo in 1995.

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Saturn, Arcade

Saturn is an early arcade game created by Ashby Computers and Graphics (A.C.G.) for Jaleco. A.C.G. – if you didn’t know – was the trading name of the developers of the famous Ultimate Play the Game series of video games.

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E.T.: Interplanetary Mission, PlayStation

Known as E.T. the Extra-Terrestrial: The 20th Anniversary in Europe, Interplanetary Mission is an isometric action adventure featuring the famous movie character, E.T. And, while the game is no classic, it is at least much better than the infamous Atari 2600 game from 1982. In fact: it’s not too bad at all.

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Apocalypse, Archimedes

Apocalypse is a fast-paced, overrated 3D shoot ’em up that was written by Gordon J. Key (the same guy who wrote E-Type) and published by The Fourth Dimension for the Acorn Archimedes in 1990.

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Journey, Arcade

This infamous 1983 arcade game from Bally Midway is a bizarre multi-stage action game where you play members of the prog rock band, Journey, trying to retrieve their instruments “from the dangers of the five galaxies”.

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SunDog: Frozen Legacy, Atari ST

Sundog is a sci-fi strategy/RPG/adventure game designed by Software Heaven (aka FTL – the makers of Dungeon Master), and is generally held in high regard. It originally came out on the Apple II in 1984, then later converted to the Atari ST in 1985.

I have to admit, though, that Sundog is a touch too archaic for my tastes. At least in terms of wanting to put hours into a game. The Atari ST version certainly looks better than the Apple II version, though.

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Elite, Archimedes

The Acorn Archimedes conversion of Bell and Braben‘s classic Elite was written by Warren Burch and Clive Gringras and published by Hybrid Technology in 1991.

It is considered by many to be the definitive version of Elite available, although that is both a matter of taste, and also a matter of actually getting the game to run in a RISC OS environment.

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Elite, NES

Developed by Imagineer, the Nintendo Entertainment System version of Elite is pretty good – considering that the NES isn’t particularly suited to generating wireframe 3D graphics. Yes, the wireframe 3D is slow (like in all the 8-bit versions of Elite), but not to the point where it makes the game unplayable.

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Elite, Atari ST

Developed by Mr. Micro and published by Firebird in 1988 the Atari ST version of Elite is pretty much identical to the Amiga version – in terms of graphics and gameplay.

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