Tag Archives: real time combat

Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

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Willow, NES/Famicom

Based on the 1988 Ron Howard film of the same name, Willow is an adventure/RPG that was developed and published by Capcom in 1989. It has nothing in common with the arcade game, called Willow, which was released by Capcom the same year.

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Castlevania: Lords of Shadow, PC

Castlevania: Lords of Shadow is a “reboot” of the Castlevania series, developed by Spanish studio MercurySteam and first published by Konami in 2010. Hideo Kojima, creator of the Metal Gear series, helped produce the title.

In Lords of Shadow you play as Gabriel Belmont, a member of the Brotherhood of Light, an elite group of holy knights who protect and defend the innocent against the supernatural. His quest is to defeat a malevolent order known as The Lords of Shadow, and to resurrect his dead wife, Marie.

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Arcanum: Of Steamworks and Magick Obscura, PC

Developed by Troika Games and published by Sierra On-Line in 2001, Arcanum: Of Steamworks and Magick Obscura is a rich and complex RPG with isometric 2D graphics, set in a fantasy world undergoing an industrial revolution. The game mixes magic and technology in a Victorian-styled “Steampunk” setting; is completely open-ended, and features lots of different races (humans, orcs, gnomes, elves, dwarves), with complicated – even racist – societal themes developing as you discover the world and interact with its many characters.

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Dungeon Master Nexus, Sega Saturn

Released exclusively in Japan for the Sega Saturn in 1998, Dungeon Master Nexus is a 3D dungeon-crawler based on the classic 16-bit RPG, Dungeon Master. And although FTL Games – the American developer of the original Dungeon Master – have been credited with creating this game, they actually had no involvement in the production of it. Dungeon Master Nexus was developed entirely in Japan, by Victor Interactive Software, and a fan translation into English was released in Sept 2023.

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Xanadu Next, PC

Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.

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Xanadu: Dragon Slayer II, MSX

Xanadu: Dragon Slayer II (aka just “Xanadu“) is the 1987 sequel to 1984’s Dragon Slayer. It was developed and published by Falcom in Japan only, but the game is entirely in English so is playable by non-Japanese speakers/readers.

Xanadu is an action RPG that looks and plays similarly to Falcom‘s own Ys series, with side-scrolling town and dungeon sections and overhead, real-time combat taking place on a separate screen. Xanadu was a much bigger hit than its predecessor and was released in MSX and MSX2 versions.

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Dragon Slayer, Game Boy

A Game Boy port of Falcom‘s maze-based fantasy action game, Dragon Slayer, was developed by Epoch Co., Ltd. and published by Falcom – in Japan only – in 1990. While Dragon Slayer is an ideal match for Nintendo‘s monochrome handheld marvel, this conversion does leave a bit to be desired.

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Dragon Slayer, MSX

Although it may look extremely basic, Dragon Slayer is an important game in the development of Japanese Role-Playing Games. It is a real-time action/exploration game where you control a fighter who must collect gold, orbs, potions, and various other useful items, inside a scrolling maze that is crawling with deadly monsters.

Dragon Slayer was initially released in 1984 for the PC-8801, PC-9801, X1 and FM-7, and the MSX version followed in 1985, being ported and published by Square. It was, in fact, one of the earliest releases from Square.

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The Hobbit, Game Boy Advance

The Game Boy Advance version of The Hobbit was developed by Saffire, Inc. and first released by Sierra Entertainment in 2003. This game is based on Tolkien‘s famous book, and not the Peter Jackson films (the first Hobbit film was released in 2012, and this game actually came out the same year as The Lord of the Rings: The Return of the King).

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