Tag Archives: zombies

Master of Darkness, Sega Master System

Also known as “Vampire: Master of Darkness” in some regions, this overt Castlevania clone was developed by SIMS and published by Sega for the Master System and Game Gear in 1992. Some consider it to be the best of its kind on the Master System.

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Towers: Lord Baniff’s Deceit, Atari ST

Towers: Lord Baniff’s Deceit was first released for the Atari ST by JV Enterprises in 1993. It is a first-person RPG in the style of Dungeon Master, with tile-based movement and real-time combat.

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Haunted Castle, Arcade

Haunted Castle is an obscure Castlevania arcade game, developed by Konami and first released in 1988. Until recently, I’d never seen it before, and playing it now I have to say that it is pretty unsophisticated for a late Eighties arcade game, and it pales into insignificance compared to other Castlevania games, like Super Castlevania IV or Castlevania: Symphony of the Night. It’s also insanely difficult. Maybe unfairly so.

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Return to Castle Wolfenstein, PC

Return to Castle Wolfenstein is a re-imagining of id Software‘s classic Wolfenstein 3D, developed by Gray Matter Studios and first published by Activision in 2001. It uses the id Tech 3 engine (as created for Quake III) and has a single-player campaign, as well as a multiplayer component where players are split into Allies and Axis.

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Eye of the Beholder, Game Boy Advance

The Game Boy Advance version of the classic RPG, Eye of the Beholder, was developed by Pronto Games and first published by Infogrames in 2002. While it does follow the basics of the original, is it considerably different in many respects. It’s also a relatively poor conversion overall.

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Eye of the Beholder, Sega CD

The Sega CD conversion of Westwood Studios‘ classic Eye of the Beholder was developed by Sega of Japan and published by FCI/Pony Canyon in 1994, and it is a surprisingly excellent port of this great game, with unique enhancements that even improve the game over the Amiga and PC originals.

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Eye of the Beholder, Super Nintendo

The Super Nintendo port of the classic RPG, Eye of the Beholder, was developed by Westwood Studios and published by Capcom in 1994. And it’s a bit of a messy conversion, the truth be told.

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Eye of the Beholder, Amiga

Eye of the Beholder for the Amiga was developed by Westwood Studios and first published by SSI in 1991. I believe it came out at the same time as the MS-DOS version, so is one of the original versions. And it truly is a brilliant game.

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Eye of the Beholder, Commodore 64

This amazing Commodore 64 port of the 1991 Amiga/MS-DOS RPG classic, Eye of the Beholder, was released on 21st November 2022 and is one of the best homebrew remakes I think I’ve ever played. It was written by “Jack Asser“, with the help of a number of other talented individuals, and comes as a CRT (cartridge) file for quick-loading.

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Ultima VIII: Pagan, PC

Ultima VIII: Pagan is the eighth entry in the Ultima series and was developed and published by Origin Systems for PC MS-DOS in 1994. Like its predecessor (The Black Gate), Pagan goes for a darker, more mature tone than most of the previous Ultima games, and it is also more puzzle and action-oriented.

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