The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.
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Worms, Atari Jaguar
The Atari Jaguar version of Team 17‘s Worms was developed by Ocean Software and first published by Telegames in 1998. It was the final Atari-licensed title to be released for the Jaguar. This port is based on the PlayStation version of Worms, which is a good thing because the PS1 version is arguably the best version of the game ever made.
Doom, Atari Jaguar
The Atari Jaguar conversion of id Software‘s classic Doom is actually pretty good. It’s a lot better than the Super Nintendo port, which should be expected. It was first released in November 1994 by Atari Corporation. id‘s John Carmack programmed the bulk of the engine, with Dave Taylor handling multiplayer code, and with Atari‘s help on the production and testing side of things.
Doom, PlayStation
The PlayStation version of Doom was was coded by Aaron Seeler for Williams Electronics and first published in 1995. The game runs on a modified version of the Atari Jaguar Doom engine and was the first time Ultimate Doom and Doom II were packaged together in one release.
Crime City, Arcade
Taito‘s Crime City in an obscure run-and-gun arcade game, first released in 1989. It is part of the Chase HQ series, and the two playable characters – Tony Gibson and Raymond Brody – are the same leads as in the first Chase HQ. You can play either alone, or two players can play the game simultaneously, cooperatively.
Crysis, PC
Crysis is a futuristic first-person shooter developed by German company Crytek and published by Electronic Arts in 2007. It is the first game in the Crysis series and is known as a game that – at the time of its original release – had relatively high-end system requirements. It’s also quite similar to Crytek‘s previous game, Far Cry, in that it is predominantly combat based in a jungle environment, with vehicles like jeeps, trucks, cars, hovercraft and boats that can be commandeered and driven.
Colt Canyon, PC
Colt Canyon is a single-player Wild West-based pixel art ‘twin stick’-style shooter developed by German company Retrific and published by Headup in 2020. You play a cowboy who must save his kidnapped partner from ruthless bandits. In fact: you can play as a variety of different characters – if you unlock them first.
Unreal II: The Awakening, PC
Unreal II: The Awakening is the sequel to Unreal and was developed by Legend Entertainment and published by Infogrames in 2003 under the Atari brand. It utilises Unreal Engine 2 and again features a single-player campaign, as well as multiplayer deathmatching.
Duke Nukem Forever, PC
Duke Nukem Forever is the long-awaited sequel to Duke Nukem 3D that was in “development hell” for over a decade and was finally released in 2011. It was developed by 3D Realms and Gearbox Software (with contributions from Triptych Games and Piranha Games) and published by Take-Two Interactive. The game is a first-person shooter that satirises all-American action heroes, with over-the-top weapons, giant explosions, and puerile humour. Jon St. John once again returns to voice Duke himself.
Duke Nukem, Game Boy Color
Duke Nukem on the Game Boy Color is a conversion of the classic MS-DOS game and was developed by Australian company Torus Games and published by GT Interactive in 1999. It is based on both Duke Nukem and Duke Nukem II although it plays more like the second game than the first.