Boulder Dash on the Apple II was coded by Pat Montelo and published by Micro Fun in 1984, and it is arguably one of the best games on the system.
The Amstrad Colour Personal Computer (CPC) is a family of 8-bit home computers that were designed and manufactured by British company Amstrad (the infamous one led by Alan Sugar), and marketed as competition to the Commodore 64 and ZX Spectrum from 1984 onward.
Martin Wheeler‘s 1984 Spectrum game, Sorcery, was a decent hit for publisher Virgin Games. Enough at least for Virgin to convert the game to various other systems, including for the Amstrad CPC, which is the better version.
Written by famous Spanish software house Indescomp, Fred is a scrolling platform/maze game where you control a cartoon Indiana Jones-type character plundering treasures from an Egyptian tomb, while avoiding contact with ghosts and mummies.
Fred was first released in 1984. In its native Spain the game was published by Investronica, while in the UK and other parts of Europe the game was published by Quicksilva.
This Atari 8-bit conversion of David Crane‘s classic Atari 2600 platform game is subtitled the “Adventurer’s Edition” because it contains a whole new second level that becomes available after you complete the first.
Activision‘s 1984 sequel to Pitfall! – Pitfall II: Lost Caverns – was again designed and programmed by David Crane. This time, though, the cartridge had a custom display processor chip inside, which allowed for improved visuals and continuous four channel music (the Atari 2600 is normally only capable of two channel sound).
Gameplay is similar to Pitfall!, although in this follow-up the world you can explore is much bigger than previously and is made up of eight screens in width, by 27 screens in height, making 216 screens in total. When you walk from one screen to another the new screen scrolls smoothly into view.
This BBC Micro conversion of Ultimate Play the Game‘s classic 1983 Spectrum game, Cookie, was programmed by Paul Proctor but was never officially released. Which is shame because it’s not bad.
It was, however, leaked onto the internet some decades later and we can still enjoy playing it now. Which is a damn sight better than the game having been lost forever…
Incentive Software‘s Back Track is a fun overhead maze game for the Dragon 32, first released in 1984.
It features a character called Eddie who has been captured by a mad professor who refuses to release him until he completes a sequence of five tests.