Tag Archives: potions

Gauntlet, Game Boy Advance

The Game Boy Advance version of Atari‘s classic Gauntlet was released as a double-pack, with Rampart, in 2005. It was developed by EC-Interactive and published by Destination Software, and is pretty close to the arcade original, but doesn’t offer a multiplayer option, in spite of the GBA‘s link-up capabilities.

Continue reading Gauntlet, Game Boy Advance

Gauntlet: Seven Sorrows, PlayStation 2

Gauntlet: Seven Sorrows is the seventh game in the Gauntlet series, and is a much better attempt to bring the game into the 3D gaming realm than Gauntlet Legends or Gauntlet Dark Legacy, the previous two games in the series. It was developed by Midway Studios San Diego and published by Midway Games for the PlayStation 2 and XBox in 2005. An XBox 360 version was released in 2008.

Continue reading Gauntlet: Seven Sorrows, PlayStation 2

Gauntlet Dark Legacy, Arcade

Gauntlet Dark Legacy is the sixth title in the Gauntlet series, and is an expansion of the previous game, Gauntlet Legends. It was developed by Midway Games West and was first released into arcades in 1999.

Continue reading Gauntlet Dark Legacy, Arcade

Gauntlet, Apple IIgs

The Apple IIgs version of the arcade classic, Gauntlet, was first published by Mindscape in 1988. It’s a reasonable port, although it doesn’t have the variations in colour that most Gauntlet ports have. The levels in this version seem to be mostly the same colour – grey – with spot colours used for doors, items and monsters. Which is disappointing.

Continue reading Gauntlet, Apple IIgs

Gauntlet, NES/Famicom

The 1988 NES version of Gauntlet was developed and published by Tengen, and – surprisingly – it doesn’t feature the levels from the arcade original, but does its own thing instead.

Continue reading Gauntlet, NES/Famicom

Gauntlet Legends, Arcade

Gauntlet Legends is the fifth game in the Gauntlet series and the first to take Gauntlet the full 3D route. It was a joint venture between Atari Games and Midway Games and was initially released into arcades in 1998.

Continue reading Gauntlet Legends, Arcade

Gauntlet 4, Megadrive/Genesis

Gauntlet 4 (aka Gauntlet IV) was developed by M2 and published by Tengen in 1993, exclusively for the Megadrive/Genesis. In some respects the development of this game is just as interesting as the game itself.

Gauntlet 4 began life as a homebrew remake of Gauntlet, among a small group of friends in Japan, for the Sharp X68000 home computer. Atari Games, the developer of the original Gauntlet, eventually caught wind of the project and commissioned the group (now named M2) to produce a sequel instead.

Continue reading Gauntlet 4, Megadrive/Genesis

Diablo, PC

Developed by Blizzard North and first published by Blizzard Entertainment in 1997, Diablo is a classic point-and-click action/RPG that features quests, monsters, real-time combat, magic, and dungeon-delving, in a way that is meant to appeal to those who prefer a more immediate style of gameplay, than the more ‘hardcore’, turn-based style of many RPGs. And – as a result – Diablo was a smash hit, and spawned a series that still (infamously) persists to this day.

Continue reading Diablo, PC

Seal of the Pharaoh, 3DO

Seal of the Pharaoh is a first-person dungeon-crawler with a tomb-raiding ancient Egyptian theme. It was developed by System Sacom and published in 1994, exclusively for the 3DO, by ASK Kodansha in Japan and Panasonic in North America.

Continue reading Seal of the Pharaoh, 3DO

Xanadu Next, PC

Xanadu Next was developed by Falcom and published for Windows PCs in Japan in 2005. It is a continuation of the Dragon Slayer series and a spin-off from Xanadu: Dragon Slayer II. The game remained untranslated into English until a worldwide release by XSEED Games in 2016. And I have to say: it’s a wonderful game, and is arguably the pinnacle of the long-running franchise.

Continue reading Xanadu Next, PC