Written by Howard Scott Warshaw and published by Atari, Inc. in 1982, Yars’ Revenge is one of those old video games that plays a lot better than it looks, and is much more subtle that you might think upon first inspection.
In fact, it took me decades to actually ‘click’ with the game and finally be bothered to learn how to play it properly.
Continue reading Yars’ Revenge, Atari 2600
Taito‘s American division developed this vertical screen base defence game in 1981. Colony 7 owes quite a bit to Missile Command, if the truth be known, and was also probably the very first video game to feature “rip-off” micro-transactions too…
Continue reading Colony 7, Arcade
Written by Carol Shaw for Activision and published initially for the Atari 2600 in 1982, River Raid is an early vertically-scrolling shoot ’em up with simple graphics, challenging gameplay, and its own unique set of rules.
Continue reading River Raid, Atari 2600
The first game in the Sir Arthur Pendragon series, The Staff of Karnath was released on the Commodore 64 in 1984 to some acclaim. Mostly because it was an Ultimate game, and in the eyes of many people (myself included), Ultimate could do no wrong.
Continue reading The Staff of Karnath, Commodore 64
This obscure 1984 release from Ocean Software is basically a clone of Sega‘s classic arcade game, Pengo, but with an extra level tacked-on at the beginning. Similar in many ways to Ocean‘s Mr. Wimpy, which was BurgerTime with an extra level tacked on at the start. As if it would confuse the copyright police… “These are not the clones you are looking for… It is a completely different game… Look… [waves hand like Obi Wan]”
Continue reading Eskimo Eddie, ZX Spectrum
Written by Jim Scarlett and published by Software Projects in 1984, Tribble Trubble was a minor hit at the time of release, garnering some critical acclaim (I remember it getting a Smash in an early issue of Crash magazine, which was a big deal) and doing okay sales-wise.
Looking at it now: it still has charm, and some appeal, and is still worth playing – if you like tearing your hair out trying to beat insignificant tasks… 🙂
Continue reading Tribble Trubble, ZX Spectrum
Head On is an early arcade game, developed by Sega and manufactured by Gremlin Industries (not to be confused with Gremlin Graphics or Gremlin Interactive) in 1979.
It was the first maze game where the goal was to collect the dots, making it something of a precursor to Namco‘s Pac-Man which came a year later in 1980.
Continue reading Head On, Arcade
Chinese Hero is an overhead fighting game that was developed by Nihon Game (later to become Culture Brain) and manufactured by Taiyo System in 1984.
It is the first game in the so-called “Super Chinese” series and features simultaneous two-player action set on a single screen play area.
Continue reading Chinese Hero, Arcade
Mutant Monty looks a first glace like a Manic Miner clone, but it’s actually more of a maze game than a platform game. The main sprite certainly looks like Miner Willy though…
Continue reading Mutant Monty, ZX Spectrum
Released into arcades by Sun Electronics (aka Sunsoft) in 1983, Arabian is a platform game in which you play a prince on a mission to rescue a princess from a castle in which she is being held prisoner.
Continue reading Arabian, Arcade