Tag Archives: machine gun

Action Force II, ZX Spectrum

The sequel to the first Action Force, Action Force II is a game that I knew had reviewed well at the time of its original release (in 1988), so I was expecting good things from it. Having never played the game before, I sat down and gave it a go, but was disappointed with what I found…

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Turok: Dinosaur Hunter, Nintendo 64

Turok: Dinosaur Hunter is a first-person shooter, developed by Iguana Entertainment and published by Acclaim for the Nintendo 64 console and Microsoft Windows. It was initially released in 1997 in North America and Europe.

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Maximum Force, Arcade

Maximum Force is the ‘spiritual successor’ to Atari Games‘ hit lightgun shooter, Area 51. It was developed by Mesa Logic (the same company who made Area 51) and features the same style of gameplay and graphics – pre-rendered backgrounds and environments; fixed, on-rails camera movement, and shot-on-video digitised characters. The game was first released into arcades in 1997 and caters for one or two players.

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Area 51, Arcade

Developed by Mesa Logic and distributed into arcades by Atari Games in 1995, Area 51 is a lightgun shooter for one or two players where you play as a member of a military incursion team, called the Strategic Tactical Advanced Alien Response (STAAR), which has been sent in to prevent aliens – known as The Kronn – and alien-created zombies, from taking over the infamous Area 51 military facility.

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Crypt Killer, Arcade

Crypt Killer is a three-player, horror-themed lightgun shooter that was first distributed into arcades by Konami in 1995. It uses 3D polygonal graphics for the backgrounds and 2D scaled sprites for the enemies and objects. In some respects it is Konami‘s attempt at producing a House of the Dead-style shooter, although in my humble opinion it isn’t as good as Sega‘s famous horror shooter series.

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Operation Wolf, FM Towns

The FM Towns conversion of Taito‘s smash hit arcade shooter, Operation Wolf, is both an authentic port of the original, and also a playable and fun game that utilises mouse controls to great effect. It was first published by Ving in 1990.

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Operation Wolf, ZX Spectrum

The ZX Spectrum version of Taito‘s classic arcade shooter, Operation Wolf, was developed and published by Ocean Software in 1988.

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Bay Route, Arcade

This terrible pun of a title (meant to ‘parody’ the word Beirut, the capital city of Lebanon) was developed by Sunsoft and distributed into arcades by Sega in 1989. It’s a one or simultaneous two-player Contra clone scrolling through a futuristic warzone.

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Midnight Resistance, ZX Spectrum

The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.

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Wolfenstein 3D, Atari Jaguar

id Software‘s classic first-person shooter, Wolfenstein 3D, was ported to the Atari Jaguar by John Carmack and his by-then-famous band of merry programmers and artists, and – unsurprisingly – it’s an excellent conversion. The game was published by Atari Corporation in 1994.

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