Tag Archives: spaceships

Guile, Archimedes

The best way to describe Guile on the Archimedes is: it’s a lot like David Braben‘s Zarch (aka Virus), but set in tunnels. And if you’ve ever played Zarch before then you’ll know that that means that this game is gonna be difficult…

The box describes Guile as: “a unique three-dimensional flight simulator set in a dungeon adventure“, which is sure to have any rational gamer scratching their head in confusion.

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Super Star Wars: Return of the Jedi, Super Nintendo

The third and final entry in the “Super Star Wars” series was of course Super Return of the Jedi, which was first released in 1994 through JVC. It was again developed by Sculptured Software for the Super Nintendo. Unlike the other two games in the series this one also made it onto the Sega Game Gear and Nintendo Game Boy that same year (no other platforms received it, though, until the Wii Virtual Console in 2009).

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Super Star Wars: The Empire Strikes Back, Super Nintendo

This sequel to Super Star Wars was once again developed by Sculptured Software and published by JVC, this time in 1993. Super Star Wars: The Empire Strikes Back is another hectic run-and-gun platform game, with added variety in the form of Mode 7 stages and a cockpit shooter.

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Super Star Wars, Super Nintendo

Super Star Wars is a run-and-gun, side-scrolling action game based on the 1977 film Star Wars. It was developed by Sculptured Software and published by JVC for the Super Nintendo in 1992.

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Moon Cresta, ZX Spectrum

The Spectrum conversion of Nichibutsu‘s classic 1980 arcade game Moon Cresta was published by Incentive Software in 1985 and it is considered to be very good, considering the machine’s limitations.

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Light Force, ZX Spectrum

Light Force is one of the best vertically-scrolling shoot ’em ups on the ZX Spectrum and it was published by Faster Than Light in 1986. It was written by Greg Follis and Roy Carter – the same guys who wrote the classic Spectrum games Tir Na Nog, Dun Darach and Marsport for Gargoyle Games.

The game is a fairly straightforward – if very playable – shooter, with smooth-scrolling backgrounds that have destructible elements, but it is so well presented that it’s hard not to be impressed.

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The Kristal, Amiga

The Kristal is an obscure British adventure game based on an un-produced theatre play written in 1976 (called “The Kristal of Konos“), developed by Fissionchip Software and published by Addictive Games in Europe and Cinemaware in North America. The fact that Cinemaware picked up The Kristal for distribution in the US and Canada is a surprise in itself, as that kind of thing didn’t happen very often back in 1989 when this game was first released.

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OnEscapee, Amiga

This rather obscure Prince of Persia/Another World/Flashback tribute was created by Hungarian developer Invictus Games exclusively for the Amiga 1200 in 1997. It was initially released on CD-ROM only, which is strange as the Amiga 1200 didn’t come with a CD drive, so players had to purchase an external CD-ROM drive or somehow transfer the game to a hard drive and play it that way. Invictus later re-released the game as freeware for Windows, in 2004, to coincide with the company’s 10th anniversary.

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