Tag Archives: spaceships

Venom Wing, Amiga

My jaw nearly hit the floor when I first saw Venom Wing on the Amiga. It’s a late release from legendary software house Thalamus, coming out in 1990, and it’s a real stinker…

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Go-Go BunnyGun, ZX Spectrum

Written by Jason J. Railton and first released in 2026, Go-Go BunnyGun is a side-scrolling shooter on the ZX Spectrum that features a bunny girl on a rocket, flying through space. With smooth, colourful graphics and compelling gameplay, Go-Go BunnyGun is another great “Modern Retro” release.

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DarXide, Sega 32X

Co-designed by David Braben – along with his team at Frontier Developments – DarXide is a more frivolous space shooter, compared to what he usually puts out. It was first published, exclusively for the 32X in Europe, by Sega in 1996.

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Apocalypse II, Super Nintendo

***CANNED GAME***

Written by Simon Nicol for Psygnosis in 1994, Apocalypse II was almost complete when it was decided to not release it. This was, of course, a blow to everyone involved, but it was also probably the right thing to do…

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Mega Apocalypse, Commodore 64

Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.

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R-Type II, Arcade

Irem‘s 1989 sequel to their hit shooter, R-Type, is definitely an upgrade to the series, rather than a recycling of parts of the first game (as the other supposed ‘sequels’ turned out to be).

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Koronis Rift, Amstrad CPC

The Amstrad CPC version of Koronis Rift is very similar to the Atari 8-bit original. The Amstrad‘s multi-colour graphics mode emulates the Atari graphics so well that you’d have to wonder if it’s a clone of Atari‘s graphics mode… It probably is. 🙂

Koronis Rift was ported to the Amstrad by Mr. Micro Ltd. – for Lucasfilm Games – and first published by Activision in 1987.

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Slap Fight, Commodore 64

A Commodore 64 conversion of the 1986 arcade game by Toaplan, published by Imagine in 1987.

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