Written by Siegfried Kurtz and published exclusively for the ZX Spectrum in 1986 by Addictive Games, Kirel is a simple but playable isometric platform/puzzle game with attractive graphics and presentation.
Super Monkey Ball Jr. is a conversion of the classic GameCube game by Sega. It was first released in North America in 2002, and in 2003 in Europe.
From what I can tell Super Monkey Ball Jr. was never released in Japan… That can’t be right… I thought the Japanese were (rightly) mad for Super Monkey Ball?!
The Acorn Archimedes version of Lemmings is arguably the best version around. Everything about it is rock-solid.
DMA Design‘s puzzle game, Lemmings, was a big hit with gamers when it was first released in 1991. The simple-but-compulsive gameplay and cute graphics won over everyone who played it.
Probably the best conversion of the classic Mitchell Corporation arcade game, Super Pang was released for the Super Nintendo in 1992. It was developed by Capcom and is arguably even better than the arcade original.
Portal is a legendary first-person puzzle/gravity game developed and published by Valve in 2007.
I say “gravity game” because Portal combines basic physics (acceleration, velocity, gravity, and inertia), with the ability to open up entry and exit portals, to create a game so beautifully simple-yet-complex that it is almost beyond belief…
Bombuzal is a critically-acclaimed puzzle game designed/coded by Tony Crowther and David Bishop and published by Image Works in 1988.
In it you play a small, green blob whose job it is to dispose of all the bombs on a level. To explode a bomb you must be standing on top of it and hold down fire, and – once triggered – you can then walk away from it in whatever directions are available.