Tag Archives: C64

H.E.R.O. Is Back, Commodore 64

Created by Luca Carminati and first released in 2025, H.E.R.O. Is Back is a homebrew continuation of John Van Ryzin‘s classic mine rescue game, H.E.R.O.

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Sam’s Journey, Commodore 64

Developed by Knights of Bytes and published by Protovision, Sam’s Journey is a super-polished platform game released for the C64 in 2025. It has numerous similarities to Super Mario World on the Super Nintendo, which is no bad thing, and features 27 levels, each with multiple sections.

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The Addams Family, Commodore 64

The C64 version of Ocean Software‘s ubiquitous The Addams Family is another decent platform game on the system. It was designed and programmed by Ivan Horn and Andrew Deakin and first released in 1992.

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Match Day, Commodore 64

Ocean Software‘s Match Day is up there with the very worst football games on the Commodore 64. It was first released in 1984, following the original Spectrum version.

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PSI Warrior, Commodore 64

Created by Paul Voysey and Tayo Olowu, with graphics by Yemi Olowu, PSI Warrior is an almost mythical game, released fairly early in the C64‘s lifetime (1984) by Beyond Software.

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Mega Apocalypse, Commodore 64

Mega Apocalypse is the sequel to Crazy Comets. It was programmed by Simon Nicol, with graphics by Bob Stevenson and music by Rob Hubbard, and was published for the Commodore 64 by Martech in 1987. It is a single-screen shooter in which you have to destroy a series of planets to complete each stage.

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Crazy Comets, Commodore 64

Programmed by Simon Nicol, with music by Rob Hubbard, Crazy Comets is the beginning of Simon Nicol‘s preoccupation with the arcade game Mad Planets.

Crazy Comets was first published by Martech in 1985.

After Crazy Comets, Nicol then made Mega Apocalypse, and then Apocalypse II (which never got released). Each game a clone of Mad Planets, although with Nicol‘s own twist.

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Pool of Radiance, Commodore 64

Developed by Strategic Simulations, Inc., Pool of Radiance is a ground-breaking AD&D RPG for 8-bit computers. It was first released in June 1988, in America, and later published in Europe by US Gold, and in Japan by Pony Canyon.

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Rick Dangerous 2, Commodore 64

Rick Dangerous 2 is the 1990 sequel to the original platform game, Rick Dangerous. It was published by Micro Style (a sub-label of Microprose), and was once again developed by Core Design of Derby.

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Rick Dangerous, Commodore 64

Rick Dangerous is a well-known platform game that parodies the tomb-raiding adventures of Indiana Jones. It was developed by Core Design and first published by Firebird Software in 1989.

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