Altered Space is a somewhat obscure isometric platform puzzle game that was developed by British developer Software Creations and released exclusively for the Nintendo Game Boy in 1991.
A trippy Asteroids tribute originally released for the Acorn Archimedes in 1993, Spheres of Chaos was re-programmed and re-released free for Windows and Linux by the original author, Iain McLeod, in 2012. And it’s still available to download for free from spheresofchaos.com – at the time of writing.
Another Retrospec remake of a classic Ultimate game. This time: Lunar Jetman. This one was released in 2002 and unfortunately is another flawed piece of software.
Santron is a Christmas-themed vertically-scrolling shoot ’em up created by Sarah Jane Avory and first released for the Commodore 64 in 2019.
Sarah programmed the game and created all the graphics and sound herself, and it is very good. Santron is actually a variation of Sarah‘s previous game, Neutron.
Neutron is a vertically-scrolling shoot ’em up created by Sarah Jane Avory and first released for the Commodore 64 in 2019.
It was created for the 2019 RGCD C64 16KB cartridge game development competition, and is actually a re-coding of a game Sarah created in the 1980s but that went unreleased (because the publisher she was tied to at the time went out of business, before the game’s release), and was eventually lost (she regrettably threw away the disks with the source code after moving house years later).
Saturn is an early arcade game created by Ashby Computers and Graphics (A.C.G.) for Jaleco. A.C.G. – if you didn’t know – was the trading name of the developers of the famous Ultimate Play the Game series of video games.
The second Gradius/Nemesis sequel developed and released exclusively for the MSX by Konami, Nemesis 3: The Eve of Destruction is another great ‘bullet hell’ progressive weapons shooter that really shows what the MSX is capable of.
Gradius – also known as Nemesis in some regions – was one of the first progressive weapons shooters to come out in arcades, and it was a big hit in 1985 when it was first released.
This led to the game being converted to many home computer systems, including the MSX, which was programmed by Konami themselves. So the game is unsurprisingly very good; very authentic, and with graphics and gameplay that push the MSX quite hard (I wouldn’t say “to its limits”, because I’m not a marketing a-hole, but it does push first-generation MSXes a fair degree).