Tag Archives: 1982

Arcadia, ZX Spectrum

Written by David H. Lawson and published by Imagine Software in 1982, Arcadia is another early Spectrum game that sold hundreds of thousands of copies, but has not weathered the sands of time well at all…

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Frenzy, Arcade

Frenzy is an arcade maze/shooter from 1982 that was developed and published by Stern Electronics. It is the sequel to the 1980 arcade game, Berzerk, and features similar presentation and gameplay.

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Dig Dug, Arcade

Dig Dug is a cute arcade digging game from Namco that was a cult hit during the early to mid-1980s. It was first distributed into arcades in 1982 and was much cloned by other game developers, and was also officially ported to many home systems of the time, including for the Atari 2600 and Mattel Intellivision (among many others).

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Ultima II: The Revenge of the Enchantress, Apple II

Ultima II: The Revenge of the Enchantress is the sequel to Ultima and is the second game in the Ultima series. It was first released in 1982 for the Apple II. The game was initially published by Sierra On-Line, but a dispute over royalties for the PC version led series creator Richard Garriott to start his own company, Origin Systems.

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Fort Apocalypse, Commodore 64

The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.

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Alien, Atari 2600

This adaptation of Ridley Scott‘s classic film Alien was published for the Atari 2600 in 1982 by Fox Video Games. It has two significant distinctions: 1. it was the first ever officially-licensed video game to be based on the Alien series, and 2. it is probably the worst film-to-game adaption I’ve ever seen or played in my life…

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Turboflex, Atari 8-bit

Jeff Minter‘s 1982 Atari 8-bit game, Turboflex, is an interesting but frustrating bouncing ball game where the aim is for you to deliberately bounce a ball into a target inside a box by dropping flippers onto it – diagonal posts that spin the ball in different directions, depending on its position when hit by the ball. The target, depending on your game settings, moves, reverses or does other tricks, so as not to get hit/caught by you.

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Headbanger’s Heaven, ZX Spectrum

Headbanger’s Heaven was apparently written for the ZX Spectrum first and later ported to the VIC-20. The Spectrum version first came out in 1982 and is a pretty poor game, but with interesting character graphics and somewhat professional presentation.

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