Tag Archives: ZX Spectrum

The Hobbit, ZX Spectrum

Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.

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Gift From The Gods, ZX Spectrum

Gift From The Gods is a mythology-based maze game – with impressively-animated, large figures – that was only ever released for the ZX Spectrum. Its origins lie in the infamous cancelled Imagine Software game, Bandersnatch.

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Kokotoni Wilf, ZX Spectrum

A leading contender for the game with the silliest name of all-time, Kokotoni Wilf is an early platform action game with you in the role of the titular Mr. Wilf.

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Pyracurse, ZX Spectrum

An involving, multi-character isometric adventure set in an Egyptian tomb, Pyracurse was written by Mark Goodall and Keith Prosser and published by Hewson in 1986.

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Alien Highway, ZX Spectrum

The direct sequel to Highway Encounter, Alien Highway is an isometric, third-person shoot ’em up with you taking control of a robot trying to push a bomb up a road, in order to destroy an invading alien base.

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Highway Encounter, ZX Spectrum

Highway Encounter is another classic ZX Spectrum game created by the talented and prolific Costa Panayi of Vortex Software. It was first published in 1985.

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Tornado Low Level, ZX Spectrum

Tornado Low Level (aka TLL) was written by Costa Panayi and published for the Spectrum by Vortex Software in 1984.

It is a classic action flight game whereby you control a ‘swing-wing’ Tornado jet and must ‘hug’ the terrain in order to wipe out enemy targets.

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Mr. Wimpy, ZX Spectrum

Mr. Wimpy is an early ZX Spectrum game from Ocean Software, first published in 1984. It is based on (and licensed from) the Wimpy chain of restaurants – in particular their mascot: Mr. Wimpy. Wimpy restaurants were more widespread in the 1980s than they are today, but this was still a surprising release from Ocean.

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