Tag Archives: Remake

Shadow Warrior, PC

This remake of the classic Build engine shooter, Shadow Warrior, was developed by Flying Wild Hog and first released in 2013.

Like the original, it’s a hectic, balls-to-the-wall shooter that follows the exploits of a guy called Lo Wang and his fight against his boss, Orochi Zilla, and the mega corporation he commands (Zilla Industries).

I’ve played the second game extensively and really enjoyed it, so decided to buy this and see if it was any different. And it is!

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Cosmic Spacehead, Megadrive/Genesis

Cosmic Spacehead is a 1993 Sega Megadrive release for British publisher Codemasters. It is, in fact, an enhanced remake of a previous Codemasters game, Linus Spacehead’s Cosmic Crusade.

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Mega Bomberman, Megadrive/Genesis

I have said previously on this blog that no system is complete without a version of Hudson Soft‘s Bomberman, and the Megadrive has one in the form of Mega Bomberman.

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Defender of the Crown, Game Boy Advance

Cinemaware‘s classic Defender of the Crown was ported to the Game Boy Advance by Crawfish Interactive and published by Metro3D in 2002 and it is an excellent conversion.

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Metroid: Zero Mission, Game Boy Advance

There are two Metroid games on the Game Boy Advance. One is an original game, called Metroid Fusion, and there’s also this one: Metroid: Zero Mission, which is a remake of the original Metroid.

It was first released in 2004 and features modernised graphics and gameplay, but the same core gameplay as the 1986 original.

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3D Lemmings, PC

Developed by Clockwork Games and published by Psygnosis in 1995, 3D Lemmings is an alternative take on the Lemmings gameplay formula – this time, as the title suggests, in a 3D environment. And it doesn’t work too badly…

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Castlevania: The Dracula X Chronicles, PSP

Castlevania: The Dracula X Chronicles is a 2007 remake of the 1993 PC Engine CD game, Castlevania: Rondo of Blood, with 3D graphics, but used in a 2D, side-scrolling manner.

Gameplay is identical to most other Castlevania games – even though it uses 3D graphics – and Konami must be given credit for not mucking it up, even though they could easily have done that.

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