Donkey Kong 3 is a platform shooter released into arcades by Nintendo in 1983. As a sequel to one of the greatest video games of all-time [Donkey Kong] it is a relatively obscure instalment in the series and doesn’t get talked about, or played, much now. Probably because it’s not that great.
Tag Archives: shooting
Canyon Warrior, ZX Spectrum
Canyon Warrior is a vertically-scrolling shoot ’em up written by Ste Cork and published by Mastertronic in 1989. The game came out very late in the ZX Spectrum‘s life, which is probably why it’s technically quite impressive (for the Spectrum).
Fantasy Zone, Game Gear
Also known as Fantasy Zone Gear, this handheld conversion of the 1986 arcade game was first released in 1991 and was developed by Sanritsu and published by Sega.
Doom, Super Nintendo
The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.
Vortex, Super Nintendo
Vortex is a 3D shoot ’em up developed by Argonaut Software and published by Electro Brain in North America, Sony in Europe, and Pack-In-Video in Japan in 1994. It is one of the few games (other than Star Fox, Stunt Race FX, Yoshi’s Island, Doom, Dirt Trax FX, Winter Gold, and Star Fox 2) to use the Super FX co-processor chip to allow for faster 3D graphics than the vanilla SNES is capable of.
SonSon, Arcade
SonSon is a scrolling platform shooter created by Capcom and distributed into arcades in 1984. It is loosely based on the Chinese “Monkey King” story from the novel Journey to the West. SonSon can be played single-player, or two player simultaneous co-op.
Mad Max, PC
The 2015 game, Mad Max, was developed by Swedish company Avalanche Studios and published by Warner Brothers Games. It is an action/adventure/Role-Playing Game based on the hit 2015 film, Mad Max: Fury Road, and it is pretty bloody amazing!
Blaster Master, NES/Famicom
Released in Japan and North America in 1988, and Europe in 1991, Sunsoft‘s Blaster Master is a mixture of platforming and shooting that was a minor hit on the Nintendo Famicom/NES.
Fort Apocalypse, Commodore 64
The Commodore 64 version of the classic Atari 8-bit helicopter shooter, Fort Apocalypse, was ported by Joe Vierra and published by Synapse Software in North America in 1982. US Gold published the game in Europe slightly later.
Ion Fury, PC
Ion Fury is a cyberpunk-themed first-person shooter, developed by Voidpoint and published by 3D Realms in 2019. It is a prequel to the 2016 game, Bombshell.
Ion Fury runs on a modified version of Ken Silverman‘s Build Engine and is the first original commercial game to use the Build Engine in twenty years.