The fourth Fallout was released by Bethesda in 2015, some seven years after Fallout 3, and five years after Fallout: New Vegas. In fact: I would call this the fifth Fallout game, because Fallout: New Vegas was more than just game number 3.5, in my humble opinion – it was the best game in the entire series. But anyway… What do I know?
Tag Archives: mutants
Fallout 3, PC
After a gap of some ten years – between the release of Fallout 2 and “the void” of there being no other Fallout games – came Fallout 3 from Bethesda. Like a bolt from the blue: Fallout was back, and this time it was in 3D.
Fallout 2, PC
Released in 1998, Fallout 2 is a sequel developed by Black Isle Studios, for Interplay, and using mostly the same post-apocalypse setting, graphical style, and game mechanics, of the first game.
Fallout, PC
Interplay‘s 1997 release, Fallout, began its existence as a post-apocalyptic Role-Playing Game based on the Steve Jackson “GURPs” ruleset, and also as the ‘spiritual successor’ to the classic 8-bit RPG, Wasteland.
The House of the Dead III, XBox
Over-the-top, first-person, survival horror blasting action, for one or two players!
House of the Dead III first came out in arcades in 2002, followed by XBox and other home versions, in 2003.
Fallout: New Vegas, PC
Fallout: New Vegas really is the game Fallout 3 could have been. Don’t get me wrong: I quite liked Fallout 3 (and loved Fallouts 1 & 2), but the storytelling and decision-making in Fallout 3 I felt left a LOT to be desired.