The ZX Spectrum version of Taito‘s The NewZealand Story was programmed by Gerald Weatherup of Choice, and was published by Ocean Software in 1989. And it is a decent port of the cute and colourful arcade game – except without the colour…
Tag Archives: kids
Trog, Arcade
Trog is an arcade maze game developed by Midway Manufacturing and distributed on their Bally Midway label in 1990. It caters for up to four simultaneous players and features “Claymation” characters and cut scenes (although they call it “PLAYmation” on the title screen, probably because the word “Claymation” is trademarked). Claymation is when all the characters are made of, and animated with, plasticine or coloured clay (think Wallace & Gromit and you’ll get it).
The Grinch, Game Boy Color
Developed by KCE Nagoya and published by Konami in 2000, The Grinch is an action maze game for the Game Boy Color, based on the Dr. Seuss book, and the film (starring Jim Carrey), “How The Grinch Stole Christmas“. It is completely different – arguably even better – than the PlayStation and Dreamcast games that were also released to coincide with the film.
The Grinch, Dreamcast
The Grinch on the Sega Dreamcast was developed by Artificial Mind & Movement and published by Konami in 2000 – to coincide with the film “How The Grinch Stole Christmas“, starring Jim Carrey, which was released the same year. The film is based on the Dr. Seuss book, first published in 1957, which criticises the commercialisation of Christmas.
Santa Claus Saves The Earth, Game Boy Advance
Created by Lithuanian developer Ivolgamus and released for the PlayStation and Game Boy Advance by Telegames in 2002, Santa Claus Saves The Earth is a Christmas-themed platform game that plays better than it looks. Not that it looks particularly bad – it doesn’t; it just doesn’t look that good either. Let’s just call it “middle of the road“… 🙂
Continue reading Santa Claus Saves The Earth, Game Boy Advance
Santa Claus Saves The Earth, PlayStation
Santa Claus Saves The Earth is a Christmas-themed platform game developed by Lithuanian company Ivolgamus and released for the PlayStation and Game Boy Advance by Telegames in 2002.
Rod Land, Amiga
The Amiga conversion of Rod Land is an enhanced port of the Jaleco arcade game from 1990. It features extra levels, extra animation, hidden features and bonuses, and glitch fixes. The conversion was done by Random Access and was published by Storm (a sub-label of The Sales Curve) in 1991.
Croc 2, PlayStation
First released for the Sony PlayStation in 1999, and is the sequel to the smash hit Croc: Legend of the Gobbos, Croc 2 is a 3D platform game developed by Argonaut Software and published by Fox Interactive.
Pippo, ZX Spectrum
Created by two Italians, Giovanni Zanetti and Paolo Malnati, and first published by Mastertronic in 1986, Pippo is a beautifully-produced puzzle game that plays somewhat similarly to Gottleib‘s Q*Bert.
Pocky & Rocky 2, Super Nintendo
The sequel to Pocky & Rocky (known as Kiki Kaikai in Japan) was developed by Natsume and published by Ocean Software in Europe (by Natsume themselves in Japan and North America). Pocky & Rocky 2 was first released in 1994 and is a similar scrolling shooter to its predecessor, but with multiple companions, instead of just one.