id Software‘s formidable Quake was ported to the Nintendo 64 by Midway, and first published in 1996. And it is an excellent port of the classic First-Person Shooter.
Tag Archives: Michael Abrash
Quake, Sega Saturn
The Sega Saturn port of Quake was apparently the first official console port of id Software‘s classic 3D shooter. And, while it plays quite well, it looks kinda ugly.
Saturn Quake was developed by Lobotomy Software and published by Sega in 1997.
Doom, PlayStation
The PlayStation version of Doom was was coded by Aaron Seeler for Williams Electronics and first published in 1995. The game runs on a modified version of the Atari Jaguar Doom engine and was the first time Ultimate Doom and Doom II were packaged together in one release.
Doom, Super Nintendo
The Super Nintendo conversion of id Software‘s classic Doom was developed by Sculptured Software and published by Williams Electronics in 1995. It uses the Super FX chip to help render the 3D graphics, but in truth: even with the extra processing power it’s a pretty poor effort.
Quake, PC
Doom was good, but Quake – for me – was where id Software really broke the First-Person Shooter mould, with a game far ahead of anything else at the time – even their own games…